i thought it was just a problem with the ravine player home mod but its happening with this one too and idk whats going on. i have invisible "things" blocking me. its almost as if there is terrain or terrain collisions are still affecting me... idk what mod i might have thats causing it but has anyone else had this issue (in this case, though idk if its consistent, i couldn't walk into the kitchen and i could walk "up" in the workshop room
Because you made this for free (and thank you!), I'm not going to demand anything. However, there are a couple of things I would ask you to consider:
1 - Making the bathroom fixtures, the bed, etc scrapable with a usable floor underneath. Many people like to set up specific beds, bathrooms, etc, and just deleting the object makes it so nothing can be placed there
2 - Making the stove a usable cooking feature
3 - Reduce the underwater wavering effect a little - IRL water only really wavers like that on the surface
4 - Some walls can't have objects placed on them (like the bathroom when the shower is deleted)
I always appreciate feedback as other people can look at things in a way I can't It's very likely I will add the stove as a usable workbench once I learn how, I'll also work on being able to scrap the bathroom fixtures and bedroom items as well. I'm not sure how soon I might update it though. I'm glad that you liked it!
Could you also make a version without the lighting? Or is there any "efficient" way to remove them. Really like the mod but them lights are blinding me x-x
I absolutely love this mod and plan on making it my main base of operations as you're updating and enhancing it! :) But yes I would personally consider removing those lights altogether, that way folks can just add their own light sources (as ENBs and various lighting mods make things look very different as well as personal taste). Definitely tracking and endorsing this amazing mod, I've always had an appreciation for underwater housing mods!
I like this player home a lot. I had to replace the floors, because objects couldn't be placed on them, and I had to remove several objects that couldn't be scrapped in workshop mode, but there might be some players who couldn't do it for themselves, so it would be nice if a future update would fix the floors and made most objects scrappable.
I'm glad you like it, and I'm already working on an update for the house to make most of the furniture scrapable. if there is any other things you think of that would improve this house feel free to share your ideas. I'm always open to options! Thank you very much for the feedback!
True dat, Even though I haven't played Bio Shock Myself I was inspired To make this by a mod author that uploaded another player home called FalloutShock Apartment, which was an inspiration of Bio Shock It was super dope!
Very nice home, but you forgot to provide a way to get out of the tub. I can add it easy enough, but I thought you may want to know. And where do you find the kitchen setup in the workshop? I looked everywhere and couldn't find it. I have all the DLC's. Oh, and how do you add a workbench?
Yea I didn't put stairs inside the Bathtub. Sorry ): When I was using the creation kit all the stairs were so large that they filled up most of the tub not really leaving any room. I figure jumping out would be a easier.When you mean you can't find the kitchen, is it not showing up inside the house, or do you mean in the workshop categories, because if so the kitchen set dose not show up in the vanilla game categories. You should download https://www.nexusmods.com/fallout4/mods/17141/ if you want to place another kitchen that looks the same. :) And if you don't have it you should check out OCDecorator. Always use if for finishing touches and extra clutter ;)
Very cool work, I hope that someday we will see someone put that underwater vault into the game which Bethesda left out for some reason as well as the ghoul whale, m150 has already added the squid monsters, shame Bethesda disabled underwater combat again as in skyrim but apparently someone found the asset's to a harpoon gun in the game that was both more powerful and better than the whaling harpoon gun's from far harbor.
Imagine if they had proper underwater explosion bubble effects and implosion's and deep sea modern style battle power armor's complete with slow motion battle between brotherhood and enclave in an underwater battle field at the bottom of some vast underwater canyon, a battle for control over a huge underwater installation in the middle of the ocean, perhaps a base built partially using the capsized reinforced hull's of huge special cargo ship's as well as going down deep into the bedrock itself and complete with a deep sea submarine base.
A rogue mutated former enclave commander from a forgotten splinter group of the old Enclave who like his men was abandoned because they were mutated following a failed enclave experiment but who with his men was able to escape before there former colleagues came to kill them and then he and his men were able to regroup and lick there wound's so to speak in a former top secret US naval base deep under the surface of the ocean were like a benign captain Nemo he now rules over his hidden kingdom under the sea.
But now the brotherhood having found pre-war records in an old terminal greedily and ruthlessly want the base with it's almost endless supply of geothermal energy and it's many high technology asset's for there own.
Who would you side with, the isolationist former enclave troops who would offer another potential route to survival even to the institute or the self serving brotherhood with there quasi religious quest to suppress all technology from the human race pitching them into a new dark age while they themselves keep that technology for there own exploitation.
Well until someone does that I can daydream in this secret vault of your's, very nice work.
Thanks So much. I honestly Had know Idea Bethesda had cut content of an underwater vault I mean your right, how cool dose that sound1 And lemme say, I tottaly agree, underwater combat could have brought a whole new aspect to the game, maybe even a whole new world underwater. Sometimes you really have to wonder why developers leave out such golden ideas ): It would be one epic quest though :D if only I had the skills to make such epicenes... ): Thanks again for your download and feedback, much appreciated. :).
22 comments
1 - Making the bathroom fixtures, the bed, etc scrapable with a usable floor underneath. Many people like to set up specific beds, bathrooms, etc, and just deleting the object makes it so nothing can be placed there
2 - Making the stove a usable cooking feature
3 - Reduce the underwater wavering effect a little - IRL water only really wavers like that on the surface
4 - Some walls can't have objects placed on them (like the bathroom when the shower is deleted)
Thank you for a wonderful and cozy location!
this underwater atmosphere.... never seen this in another game
https://www.nexusmods.com/fallout4/mods/17141/
if you want to place another kitchen that looks the same. :)
And if you don't have it you should check out OCDecorator. Always use if for finishing touches and extra clutter ;)
Imagine if they had proper underwater explosion bubble effects and implosion's and deep sea modern style battle power armor's complete with slow motion battle between brotherhood and enclave in an underwater battle field at the bottom of some vast underwater canyon, a battle for control over a huge underwater installation in the middle of the ocean, perhaps a base built partially using the capsized reinforced hull's of huge special cargo ship's as well as going down deep into the bedrock itself and complete with a deep sea submarine base.
A rogue mutated former enclave commander from a forgotten splinter group of the old Enclave who like his men was abandoned because they were mutated following a failed enclave experiment but who with his men was able to escape before there former colleagues came to kill them and then he and his men were able to regroup and lick there wound's so to speak in a former top secret US naval base deep under the surface of the ocean were like a benign captain Nemo he now rules over his hidden kingdom under the sea.
But now the brotherhood having found pre-war records in an old terminal greedily and ruthlessly want the base with it's almost endless supply of geothermal energy and it's many high technology asset's for there own.
Who would you side with, the isolationist former enclave troops who would offer another potential route to survival even to the institute or the self serving brotherhood with there quasi religious quest to suppress all technology from the human race pitching them into a new dark age while they themselves keep that technology for there own exploitation.
Well until someone does that I can daydream in this secret vault of your's, very nice work.
It would be one epic quest though :D
if only I had the skills to make such epicenes... ):
Thanks again for your download and feedback, much appreciated. :).
Thank you, and good work!