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keppekinosha

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keppekinosha

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78 comments

  1. dieter1965
    dieter1965
    • member
    • 0 kudos
    Got the missing texture bug too - but after some playing and mods later it was away ? But how can I assign that boxes to a settler ?
    Do not work.
  2. Kanori24
    Kanori24
    • member
    • 21 kudos
    I've got the missing screen texture on reload bug. I saw the bug report where keppekinosha said it would be fixed in the newer version 4 years ago.
    But strangely, I've noticed it's only an issue on some save files.
  3. InProtest
    InProtest
    • member
    • 0 kudos
    Found this mod to cause far too many problems with default, pre-existing terminals in the game to be worth the trouble. Use with caution. A real shame because it could add so much.
  4. enderstorm
    enderstorm
    • member
    • 2 kudos
    Why in the world did you change the Vault Tec Management System?
    It wasn't documented anywhere, so it took me HOURS to find it until I looked in this mod's menu.
    1. InProtest
      InProtest
      • member
      • 0 kudos
      +1 This made me insane! There isn't even a default version in the build menu with this installed.
  5. spacefiddle
    spacefiddle
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    • 169 kudos
    Hello!

    After looking through the mod, you have made many creative and fun additions, thank you!
    However.....

    the unofficial patch team has stated that it is very, very Bad to mess with existing terminals in the world and can cause problems. The changes to the worldspace and locking the player out of the terminals until they can be powered may not be safe.

    More importantly, I see you have changed the Vault-Tec Population Management System to use a completely different model. Users have reported that they cannot find it because they do not know it looks different. And anything connected to quests (especially fragile quests, like the Workshop system) are probably best left alone.

    I have pruned the Terminal changes to vanilla records, and removed all Worldspace records, from my copy of the plugin, so places like Red Rocket and Sunshine Tidings are left in a safe state, as well as reverted the Overseer's Terminal to the DLC version. This is the best way to ensure quests or save files cannot get corrupted.

    Again, thank you for all the work you put into making all the new and especially animated terminals, they are a fun addition and add a lot to a settlement. I know it can be hard to stop once you start changing things :).
    1. drabmajesty97
      drabmajesty97
      • premium
      • 1 kudos
      how did you clean the vanilla records? cause when I spawn the terminal it just acts like a normal terminal but has no ability to manage a settlement.
    2. burntwater
      burntwater
      • supporter
      • 22 kudos
      This. (I also created an edited version in XEdit to remove all the overrides to vanilla terminals.)
  6. megadavesupreme
    megadavesupreme
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    • 1 kudos
    I think you are the first mod maker to add the hightech cubicle terminal at all. Certainly the first I have found, and I have been looking for a couple years now. Awesome! Thank you...
  7. misterpitch
    misterpitch
    • member
    • 0 kudos
    Hi!
    Great mod. Endorsed
    Just one thing I've noticed. Console screen with TV Stand By logo turns purple after reloading location. No complains, just saying.
  8. RickyTheOx
    RickyTheOx
    • supporter
    • 147 kudos
    Hey keppekinosha, me again 

    I have this little problem and can't figure how to solve it.

    When I build a puter the screen look all fine, but when I restart the game the screen go purple ?
    In my logic there's something not loading proper, but what ?
    And it's no difference with or without the -  Screen Command Prompt and Scrolling Text - White v2.1
    Spoiler:  
    Show





    What do I do ?

    Edit
    It's works again if I rebuild it
    Spoiler:  
    Show



    1. TheSurpriser
      TheSurpriser
      • member
      • 9 kudos
      so if I download this mod I will have to rebuild every terminal I've placed everytime I load a save or re-enter a settlement. Sounds terrible!
    2. RickyTheOx
      RickyTheOx
      • supporter
      • 147 kudos
      Smt it works smt not.
      I haven't figure out yet if it's the extra texture file or the mod it self.
  9. RickyTheOx
    RickyTheOx
    • supporter
    • 147 kudos
    NVM
  10. ImmortalAbsol
    ImmortalAbsol
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    • 36 kudos
    I can't find the Vault Tec population management with this installed.