Agreed. Although 3yrs isn't overly long for a significant retexture mod. I've spent 2 years (roughly 3 evenings plus most Sundays, for every single week) to produce one overhaul for a game many years ago (and got no thanks but only requests/demands/abuse). And you don't know someone's family/work or regards covid. And they aren't doing it for you - these things are unpaid labours of love.
The Full Frost effort is a good idea - in theory - but imho it may have gotten bogged down trying to do too much with the landscape, and covering both vanilla AND another tree mod, and trying to be a frosty mod AND a snowy one. And why try to make critters frosty? Frost isn't going to last on an animal or ghoul roaming around, and lurks are in water, and plenty of every creature type is irradiated.
Vanilla trees & plants are half way there anyway, so all this mod needed to do was scatter a bit of whiteness around the ground to look like a bit of lingering frost or fading last scraps from a light dusting of snow in the grass. Don't bother with trees, roads or structures (which don't hold onto the frost or dustings/scraps of snow like the cold earthen ground does anyway). If I was still modding that's what I would do, but I was getting too much middle-aged eyestrain and nowadays don't really have the time...
Not sure what's conflicting with it but the trees keep getting bigger and spawning more and more. I went back to sanctuary and had like 20 trees in the water and 5 huge ass trees that weren't there before.
I'm using Fallout Seasons (Snow) - and this mod (to add some tree diversity) and it works really well together. I also use Calamity Weather (Winter) and Fallout 2287 Gas Masks of the Wasteland for that Nuclear Winter/Metro 2033 kinda feel (I'm a Survival Player). Tracking this mod to see how your winter overhaul turns out.
Hi bros. If you want to make the game look exactly like metro then use CALAMITY WEATHERS with this mod!!!!! LOOKS AMAZING!!!!!!! https://www.nexusmods.com/fallout4/mods/27158/
The current build (0.7) doesn't touch any new textures in nuka world or far harbor. The new build I'm working on now (0.8) will add a far harbor supported version. I can add nuka world support too if you don't mind waiting a week or two.
oh god! yeah okay I think I know what happened (bethesda, bethesda..... you just don't like me zipping your textures...) I'm working on a patch right now, thanks.
Thanks, glad you like it so much. I've been chipping away at the full version (all plants, ground textures, and a bunch of building textures) but I've let it fall to the side as I focus on real-life things. I wanna rap it up some time in the next few months but I'm not sure when that'll be.
Thanks. The mod does change a few tree's types. If the bigger tree behind the greenhouse, in the cul de sac or in any other settlements are in the way of building, I suggest getting a mod like Scrap Everything (https://www.nexusmods.com/fallout4/mods/5320/) and scrapping them,. (sorry for the delayed response)
30 comments
The Full Frost effort is a good idea - in theory - but imho it may have gotten bogged down trying to do too much with the landscape, and covering both vanilla AND another tree mod, and trying to be a frosty mod AND a snowy one. And why try to make critters frosty? Frost isn't going to last on an animal or ghoul roaming around, and lurks are in water, and plenty of every creature type is irradiated.
Vanilla trees & plants are half way there anyway, so all this mod needed to do was scatter a bit of whiteness around the ground to look like a bit of lingering frost or fading last scraps from a light dusting of snow in the grass. Don't bother with trees, roads or structures (which don't hold onto the frost or dustings/scraps of snow like the cold earthen ground does anyway). If I was still modding that's what I would do, but I was getting too much middle-aged eyestrain and nowadays don't really have the time...
https://www.nexusmods.com/fallout4/mods/27158/
However, latest update isn't usable at all. It's destroying several textures in the world (for example vault textures, power armor textures etc.)
Could you pls come back and continue working on this?