0 of 0

File information

Last updated

Original upload

Created by

Nebskungen

Uploaded by

Zopiahh

Virus scan

Safe to use

14 comments

  1. mattsahuman
    mattsahuman
    • member
    • 52 kudos
    THANK YOU. I have been waiting for a mod like this since launch! If I was to add the keyword and script to other radio activators would i be able to tune between several channels or just the 2?
    1. visedgrunt
      visedgrunt
      • premium
      • 25 kudos
      Yeah, it checks for anything with the keyword I've added. so as long as the radio activator added by a mod or some other means has that keyword, it should work.

      As for the radio channels, it currently only switches between Diamond City Radio and Classical Radio. I may be able to add the ability to detect the current frequency of a mod radio, and add that to what the radio can alternate between.
    2. alfaz62
      alfaz62
      • premium
      • 3 kudos
      i take it you haven't seen reneer's?
    3. Hairballtea
      Hairballtea
      • member
      • 181 kudos
      Well I had not until you pointed it out, Reneer also has some other interesting mod's.
      https://www.nexusmods.com/fallout4/mods/8962/?
      https://www.nexusmods.com/fallout4/mods/11527/?
    4. visedgrunt
      visedgrunt
      • premium
      • 25 kudos
      Huh, I hadn't noticed there was already a similar mod, thanks for pointing that out. I guess this one will just be a 'simple' alternative, mainly for the vanilla radios.
    5. mattsahuman
      mattsahuman
      • member
      • 52 kudos
      I know i'm picky, but I avoided reeners because of the menu it displays. This mod is what I've been looking for because it just adds another activation method to switch between channels, not a full menu that pauses the game. I had actually asked reneer to implement this into his mod a while back but he never did, so seeing this mod pop up yesterday made me very happy
    6. Bufo1944
      Bufo1944
      • member
      • 5 kudos
      Thanks for this. I stopped using Reneer's because of too many "hidden features": adds PA announcements from Nuka World as a Commonwealth station, changes the tuning animation on the Pip Boy, extends the distance you can hear an in-game radio... I just wanted to change the station.
    7. deleted42202115
      deleted42202115
      • account closed
      • 69 kudos
      Text is the destroyer of immersion.
      Undisclosed changes are chaos to compatibility.
  2. spacemonk37
    spacemonk37
    • member
    • 0 kudos
    Love the mod. Endorsed!

    Would you consider adding radio freedom to it as-well?
  3. RickenTroll
    RickenTroll
    • member
    • 0 kudos
    Hi Visedgrunt
    This mod is purely excellent. Endorsed
  4. loen999
    loen999
    • member
    • 5 kudos
    simple and great
  5. Hairballtea
    Hairballtea
    • member
    • 181 kudos
    Very nice idea, one thing that would get this to be a major hit would be if you could expand it to have patches with more selection of radio station's for mod's such as Old World Radio.
    https://www.nexusmods.com/fallout4/mods/9048/?
    If you made optional version's that allowed selection of these and other radio mod's that would really catch the attention.

    Downloading so that I can endorse and like I say love the idea.
  6. WoodElfMagefemale
    WoodElfMagefemale
    • member
    • 17 kudos
    Nice!

    Is this a "replacer" for all in game radios?

    Or a standalone for settlements?
    1. visedgrunt
      visedgrunt
      • premium
      • 25 kudos
      This doesn't add or replace any radios, just adds functionality to existing ones. So the two radios in the workshop menu should both work, as well as a few static radios found around the commonwealth.