This page was last updated on 20 February 2022, 1:40PM
Changelogs
Version 1.2
Intitialized some more checks in order to try and prevent an issue that some people have reported where dialog with NPC's was not occuring properly.
Version 1.1
1. Head tracking will now not start on a new game until the mirror scene has properly initialized - fixing an odd and occasional timing glitch which prevented the player from continuing with the character generation scene.
2. Added checks on the Barber and Face-Gen chairs to stop head tracking from interfering with these scenes.
3. Added checks on all activated items in the pre-war player home so they all now activate as intended.