This release just so happens to be the simplified Brotherhood Power Armor Overhaul I was looking for - no bullshit, just ranked armors! Looking through the .esp, though, I've found that a new(?) duplicate of the PAs are created for use on the Brotherhood... which doesn't really work for my setup since my load order has balance patches specifically for individual types of PA.
I've taken it upon myself to replace the distributed parts with the original FO4 PA entries, by replacing the Leveled List entries (anything that mentioned Power_Armor_BOS was swapped) so hopefully that'll work out nicely.
I'll likely be losing out on the clean BOS PA versions of your mod, though, I think. Thank you so much for this release <3
Hey, I killed a BOS Knight and took his T45D armour. Some of it was damaged, so I tried repairing it, but the game wouldn't let me: it kept telling me 'You lack the requirements to repair this item' despite me having several hundred units of steel and electronics in my workshop. No other power armour I've found so far in the game has had this problem so I'm assuming it's a bug with your mod.
Yeah I know, it's not a big of a bug for me, you can't just repair the "stolen" armor, so yeah. The mod is here, it's free, if you want to fix yourself using fo4edit no problem, want to upload a new mod, no problem, just credit me, I'm not installing FO4 anytime soon.
I really don't know if the problem is if they are stolen, I made the mod like a month after Fallout 4 release, so it's been a time since I don't open fo4edit to see.
Hey there is a problem on bethesda.net since your last update on the mod where the custom paints do not show at all. The logo is gone and the paint. Pretty much makes the mod unusable because it just makes the brotherhood look like a bunch of people in regular power armor no bos insignia or anything
Hi, I'm a user of this mod on the bethesda xbox page. Apparently since last update the custom colors do not show anymore. Could you please take a look? Here's the direct link - https://bethesda.net/en/mods/fallout4/mod-detail/2126409
hello just my little idea: maybe PAs from killed knights etc., added by this mod, cannot be modified, because you add your own new armors, just with same meshes and textures from FO4...
maybe using original amors with same refIDs can fix that
Just a query, at what level do the t-51b and t-60's start spawning? I am level 60 with unlevelled mod, but the only t-51b's are outside the gates at the boston airport. The only one's that are spawning in the wild are with t-45d and if there are paladins, they just wear regular bos armor, so far I haven't seen any other. (I haven't yet finished the main story)
The mod is not suppose to change the leveled list of the armors you get from roaming, only the BoS ones, and only Paladins should have t51 and star paladins t60, so every paladin in the game that wears power armor should be using the t51, the star paladins should be spawning at level 60 with t60, I don't really think that is a problem with my mod if paladins spawning outside the airport is my mods fault, because they would be naked if that was a problem...
Apart from the two bos at the airport gates in t-51b's, I haven't seen any bos soldiers using anything but laser weapons. This one on the picture was using an automatic (one handed) laser pistol
Just one question, I want to test something without creating a new character. If I remove this mod and wait inside an internal cell, will the brotherhood soldiers respawn eventually with t-60's? If so how long to wait?
I've put the mod further down the list, and I just ran into my first star paladin and he was equipped with heavy weapon and the t-60 armor! I do wonder how come they are not wearing the standard brotherhood t-60 metallic color scheme?
Just out of curiosity, are you updating the xbox version on par with the pc one? I just added a comment on bethesda site about the visors on t-45d's being 'not reflective'. If not too much problem would you be able to take a look please? Thanks!
Yeah it's the same version, but I don't think it's my mod fault for the t-45d visors not reflect or something, maybe another texture is overwriting mine?
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I've taken it upon myself to replace the distributed parts with the original FO4 PA entries, by replacing the Leveled List entries (anything that mentioned Power_Armor_BOS was swapped) so hopefully that'll work out nicely.
I'll likely be losing out on the clean BOS PA versions of your mod, though, I think. Thank you so much for this release <3
Do I need the main file mod for the Miscellaneous file mods to work?
example, replacing t60 PA with T51 PA
@NVM, I just tested it, no luck with fixing, looks like a game problem, I'll try to fix it with geck.
Any update ?
The mod is here, it's free, if you want to fix yourself using fo4edit no problem, want to upload a new mod, no problem, just credit me, I'm not installing FO4 anytime soon.
Here's the direct link - https://bethesda.net/en/mods/fallout4/mod-detail/2126409
just my little idea: maybe PAs from killed knights etc., added by this mod, cannot be modified, because you add your own new armors, just with same meshes and textures from FO4...
maybe using original amors with same refIDs can fix that
Here is an example oO
This one on the picture was using an automatic (one handed) laser pistol
I do wonder how come they are not wearing the standard brotherhood t-60 metallic color scheme?
I just added a comment on bethesda site about the visors on t-45d's being 'not reflective'. If not too much problem would you be able to take a look please?
Thanks!
I had the game reinstalled btw so its not technical or other mod lol