Version 1.2 is now out. I added a polymer stock with beige textures as well as an optional black one, and fixed the issue with the first person animations not working in power armor.
any chance for the original wooden stock and perhaps a sawn off stock for it...also a different suppressor would be amazing as i am tired of the unrealistic suppressors in the game which all look identical
would love for this to get a little redux to bring it to the quality the mas and fosbery are on. the mini 14 for nv was one of my favourites for nv so I want one like it for fo4 with modern weapon mod standards
Beautiful gun, love the way it looks and I really am glad I have a scout rifle for my game. My only problem is it takes like 8 seconds to draw, and when I'm in a workbench, the model takes a while to appear.
I can tell it's not an issue with the mod itself based on the responses from others, so can anyone help me? My computer isn't particularly powerful but it runs 48-60 FPS in light to moderately populated areas.
I repackaged the file into a BA2 and it now loads and draws much quicker, but the gun is completely blue? It seems like the game might have loaded the meshes properly but not the textures in the BA2
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I can tell it's not an issue with the mod itself based on the responses from others, so can anyone help me? My computer isn't particularly powerful but it runs 48-60 FPS in light to moderately populated areas.