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TactaGhoul

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TactaGhoul

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108 comments

  1. TactaGhoul
    TactaGhoul
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    • 568 kudos
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    Version 1.2 is now out. I added a polymer stock with beige textures as well as an optional black one, and fixed the issue with the first person animations not working in power armor.
  2. B1shop
    B1shop
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    • 0 kudos
    One of the worst reload animations I've ever seen.
    1. Jacebereln
      Jacebereln
      • supporter
      • 15 kudos
      it was their first, they've come a long way since then. We all have to learn and start somewhere...
    2. Skylaa
      Skylaa
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      • 3 kudos
      that middle finger part is very unnecessary
  3. DoctorGhoul
    DoctorGhoul
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    • 0 kudos
    Can you please port this to Xbox
  4. Thunderbyrd
    Thunderbyrd
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    • 1 kudos
    Are there any future plans of remaking this mod? I really enjoy it, especially for early levels. The forgiving crafting requirements take the cake.
  5. Kinnapegg
    Kinnapegg
    • supporter
    • 2 kudos
    any chance for the original wooden stock and perhaps a sawn off stock for it...also a different suppressor would be amazing as i am tired of the unrealistic suppressors in the game which all look identical
  6. NCRRANGERNEXUS
    NCRRANGERNEXUS
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    • 1 kudos
    Love it, absolutely love it! The only thing I don't like is that giant muzzle brake. If it could be removed, it would look way better.
    1. Kinnapegg
      Kinnapegg
      • supporter
      • 2 kudos
      thats the actual muzzle device that comes with the Mini-14
  7. UlyssesPride
    UlyssesPride
    • supporter
    • 1 kudos
    Can anybody else hear the A-team music playing?
  8. hoangdai94
    hoangdai94
    • member
    • 181 kudos
    @TactaGhoul Leveled list option would be great
  9. CharlieCanSurf
    CharlieCanSurf
    • supporter
    • 2 kudos
    would love for this to get a little redux to bring it to the quality the mas and fosbery are on. the mini 14 for nv was one of my favourites for nv so I want one like it for fo4 with modern weapon mod standards
    1. bloxyman
      bloxyman
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      • 105 kudos
      I couldn't agree more! :D
  10. Maxmilian99
    Maxmilian99
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    • 0 kudos
    can you fix the iron sight aiming?? it's a bit "un" - straight... btw the gun looks cool...
    1. Maxmilian99
      Maxmilian99
      • member
      • 0 kudos
      also, the bash animation is a bit weird when the stock is not extended...
  11. DontDoMath
    DontDoMath
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    • 0 kudos
    Beautiful gun, love the way it looks and I really am glad I have a scout rifle for my game. My only problem is it takes like 8 seconds to draw, and when I'm in a workbench, the model takes a while to appear.

    I can tell it's not an issue with the mod itself based on the responses from others, so can anyone help me? My computer isn't particularly powerful but it runs 48-60 FPS in light to moderately populated areas.
    1. angryglock
      angryglock
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      • 149 kudos
      It's because the textures are loose files. If you repack the mod into BA2s the draw problems will be reduced. BA2s are better at streaming textures.
    2. lovejam
      lovejam
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      • 3 kudos
      After repacking to BA2 would you then need to alter the .esp to point toward the BA2 file instead of the loose files?
    3. jonnyjig11
      jonnyjig11
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      I repackaged the file into a BA2 and it now loads and draws much quicker, but the gun is completely blue? It seems like the game might have loaded the meshes properly but not the textures in the BA2