Fallout 4

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WarDaddy

Uploaded by

wardaddy755

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209 comments

  1. wardaddy755
    wardaddy755
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    V2.0 added 3rd person anims + updated the 1st person set, there is also esp changes covered in the description.
    Most important bug fix, sights are alligned now!
  2. Devlin9211
    Devlin9211
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    • 5 kudos
    Regulator is pink,did i misss something?
  3. WalterProof34
    WalterProof34
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    • 8 kudos
    is it possible to get the previous version of this mod ? Just animations ... Without the regulator added in the level list... Change the mechanics of the original mod brings nothing good.
    1. CosmicCrisis69
      CosmicCrisis69
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      • 6 kudos
      There is now https://www.nexusmods.com/fallout4/mods/48527?tab=description
  4. deleted161847518
    deleted161847518
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    Anyone know the apparel mods in the thumbnail?
  5. AnonymousParte
    AnonymousParte
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    Mod makes default magazine have only 20 ammo instead of 24, how do I make the default mag have 24 ammo instead?
    1. AnonymousParte
      AnonymousParte
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      EDIT: it adds a new mag. I'm apparently not observant.
  6. ktodnjs1991
    ktodnjs1991
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    This mod has 2 serious problems.

    The unique item Regulator is suppose to be on the grave, but this mod makes it gone.

    And the Regulator is added on the enemy weapon list, which means enemies carrying tons of unique weapons.
  7. rjd1922
    rjd1922
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    • 1 kudos
    Why do you only upload the Xbox One versions of your mods to the Bethesda Workshop and not the PC versions?
  8. CommissarRasher
    CommissarRasher
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    Using this breaks the gun for me, it just turns into a mass of disassembled parts floating in the air, uninstall and go back to the vanilla animations and it works fine, am I missing something? There's no requirements listed for it.

    Edit, this was a mistake on my part, new install of F4 and I did not realize I needed to do ini tweaking to make mods work properly, since some did and some did not. If anyone else has a similar issue you need to add these lines to your fallout4custom ini

    [Launcher]
    bEnableFileSelection=1
    [Archive]
    bInvalidateOlderFiles=1
    sResourceDataDirsFinal=
  9. SaulsaDip
    SaulsaDip
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    Damn that animation is perfect, but the left sided charging handle is killing me lol
  10. bIackjack95
    bIackjack95
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    • 4 kudos
    can someone make the orginial fallout 3 sounds for this?
  11. mrdownloadstuff
    mrdownloadstuff
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    Hey i love your animations but i prefer Wasteland Melody's balancing. Is there any way to import your animations and sounds while leaving the vanilla builds parts and damage intact?
    1. mrdownloadstuff
      mrdownloadstuff
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      Never mind, i fixed it myself!
    2. hornmonk3yzit
      hornmonk3yzit
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      What did you do to only get the anims?
    3. Kaiden69
      Kaiden69
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      I would like to know as well.
    4. xmodspeedracerx
      xmodspeedracerx
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      • 2 kudos
      Maybe next time you do something yourself, you could tell us how to? Thanks.
    5. BandyRFC
      BandyRFC
      • supporter
      • 2 kudos
      Suggest if using MO2, install the mod, right click on it in left pane, go to Information... at the bottom of menu,  right click on the .esp and mark as 'Hide' which will disable the .esp  The meshes, scripts, and sounds all appear to be in different/seperate folders.

      OR, just unpack the mod, delete the .esp, then repack and install.  Not rocket science guys, give it a try.
    6. bIackjack95
      bIackjack95
      • supporter
      • 4 kudos
      https://www.nexusmods.com/fallout4/mods/48527?tab=files