Fallout 4
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kflee

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33 comments

  1. dasmodem
    dasmodem
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    • 18 kudos
    Very very good idea for immersion (oh the pun)

    In all honesty, really good idea, ill test it when ill have the time.
    1. jonasl03
      jonasl03
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      • 0 kudos
      Honestly its not all that "immersive" Bodies do sink IRL yes but they start floating sooner or later. As the body starts to rot it develops gasses that make it float back up
    2. lemistio1
      lemistio1
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      • 7 kudos
      Let's pretend they are all mutated and do not float up
    3. LABTECH
      LABTECH
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      • 180 kudos
      Way too morbid what I put so have deleted it all.

      Interesting mod I look forward to seeing where this goes so am tracking for now.
      (don't know if it was added by a mod but I am sure that I stumbled on a skeleton with it's feet in a rock or stone block somewhere in the game near a bridge on one of my play through's, just thought it was an immersive if darkly humored addition)
    4. mortis venunum
      mortis venunum
      • supporter
      • 20 kudos
      just for that : dead babies mirelurk swimming before , they are dead now they no longer move .
      some must flow because annoying , add babies mirelurk and humanoid plz
      the problem and that we must plunge to recover the loot.
      i like , thx
    5. Wicketklown001
      Wicketklown001
      • supporter
      • 3 kudos
      Well this is Fallout.... before they can rot and float back to the top mirelurks came along and ate the bodies.
    6. Nalushedesh
      Nalushedesh
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      • 6 kudos
      @jonas

      They start floating after a couple of days. This mod is, in fact, immersive.
    7. ElRusoMods
      ElRusoMods
      • member
      • 2 kudos
      hey guy, question not related to the mod, when you go into the water can you float on the surface? my character cant, it goes to the surface and then "falls" back under water dont know if is a bug or just bethesda normal gameplay, please help
  2. Deathmaker2580
    Deathmaker2580
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    You do not recognize the bodies in the water.
    1. havokwing1978
      havokwing1978
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      • 2 kudos
      So says the foundation...
  3. sirskipsalot
    sirskipsalot
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    But bodies fill with air from the gasses decomposing bacteria leave behind.
    1. Nalushedesh
      Nalushedesh
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      • 6 kudos
      ... After a couple of days.
  4. TehDave
    TehDave
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    • 12 kudos
    If you feel like expanding this mod in the future, you could add a script that causes the bodies to float back up after a set period of time (like a day or two to approximate the build up of gases in the body after decomposition sets in, which makes them more buoyant

    Also, not sure if this is possible, but make the limbs of actors less buoyant than the rest of the body. Not sure about the hard sciency numbers but from the pictures I've seen of post-floodlike disasters in the news, the limbs don't float nearly as well as the rest of the body.
    1. monkeyshatepaste
      monkeyshatepaste
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      • 0 kudos
      It sounds super possible. Well beyond my talents though.
    2. anstapasolivagus
      anstapasolivagus
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      • 3 kudos
      +1
  5. Exiadreth
    Exiadreth
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    • 13 kudos
    Does this work with knocked out targets?
    1. dpsampson
      dpsampson
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      • 12 kudos
      Replying to an old post but... I'm really bored so...

      Do knocked out people even sink?

      If they're just knocked out, they're still breathing so not sure they would sink, at least not right away.
  6. dpsampson
    dpsampson
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    • 12 kudos
    Now what we really need is to have weapons that will actually sink!

    I mean I've seen floating SLEDGE HAMMERS and other weapons for goood heavens! XD

    Thats just silly!

    I actually saw a SLEDGE HAMMER just 'casually' FLOATING by and past me, in a river!

    I once accidentally fell into a river, on a bridge, wearing power armor, and it was cool because they sink to the bottom and it's difficult to get them out if you're taking rads (esp. w/ mods that increase rads) and so I had to make a tactical decision and only salvage the core and armor pieces and abandon the frame. Would be really cool if weapons would also sink, if you accidentally dropped them in, you'd have to go all the way to the bottom to get them!
  7. abucket14
    abucket14
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    • 0 kudos
    Please remove "Immersive" tag as bodies float naturally when people die due to gasses in the human body. now if you wanted to make it to where armor made bodies sink i would be down for that as that raider wearing raider power armor should totally sink.
    1. technicaltrader
      technicaltrader
      • member
      • 1 kudos
      Complete nonsense. A person/body does not get more gasses just because it got shot. According to you nobody could drown. Those cases that bodies *reappear* are very rare and happen weeks later due to gas produced by bacterias during decay processes. But in most cases the body opens up anyways or animals do their thing.
  8. TheSillyGooser
    TheSillyGooser
    • member
    • 0 kudos
    I like your mod dude. I was just wondering if its possible for me to just make a simple adjustment manually to get the same effect, perhaps in an ini file or an external program? I ask so I can do this myself and bypass the need for an additional ESP.
    Have a good one
  9. Belgianfox
    Belgianfox
    • supporter
    • 26 kudos
    Must-have, I hope this fixes the spazzing bodies on shallow water Bethesda-series trademark it just works feature.
  10. ReimuMarisa
    ReimuMarisa
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    • 0 kudos
    If nothing else, this mod helps with fresh kills in shallow water. Killing anything in knee-deep water makes bodies float like they are full of air right there.