Fallout 4

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EvilViking13

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EvilViking

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44 comments

  1. ShadowGibson2010
    ShadowGibson2010
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    I noticed lately the orange boxcar appears inside the train and can't be deleted, and the front signal box has the office items on the outside causing it to float, and I noticed a few floating car doors.

    I don't have any mods for Bedford station other than this one and this mod here Bedford Station train yard Transfer settlement at Fallout 4 Nexus - Mods and community (nexusmods.com) (But the transfer doesn't work) so is it a bug or just didn't load correctly?
    I have sim settlements 2 added which I was told can cause other mods to act a little weird sometimes.
  2. twickstr
    twickstr
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    Is it possible that you could add a version with no train and no train cars... I would like to build my own there, and having to delete the existing train and cars (using console commands) takes forever.
    Thanks...

    (Update)... Edited (using creation kit) out the Train and train cars... was not really had to do i guess... if you are interested in the file let me know (but It still would be cool to have an alternate no train and train cars version from you :)
    1. RNCinIRELAND
      RNCinIRELAND
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      I know its been like 4 years but do you still have that file with no train?
  3. GhostDragonz2000
    GhostDragonz2000
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    Does this mod make it so all the train tacks in the Commonwealth are fixed? (As is no longer buried so the train can use them)
  4. PaulStand
    PaulStand
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    I love this mod though I've not seen anyone upload a Blueprint of this yet and that makes me sad...
  5. IMCGHOST141
    IMCGHOST141
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    • 1 kudos
    Hello evilviking,

    Whilst the PC is in the shop, I've been looking for new mods including building mods to expand upon my new fallout lore ideas. And this mod is perfect for both the lore and an idea.

    But i have a quick question. With the bits such as the carriages, turrets and the spikes to the train. Are they fully scrappable through workshop or via console commands?, if not, is there another way to do so?

    Either way i cannot wait to get a hold of this, especially after watching the competition winners, its got my creative mind going.
  6. confusatron
    confusatron
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    Anyone know if this is compatible with The Train?
  7. whiskeyjack9105
    whiskeyjack9105
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    • 32 kudos
    I'm having a slight issue where the game will freeze for a second before entering the settlement. Is this a general problem or related to load order?
  8. Taloum
    Taloum
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    Hi, you've create a very nice and lore content. I've been trying for 30-40 minutes to figure out where the workshop are located and as I read the notes, I notice that this mod requires ALL dlc's which I don't own. Can you please add the description : "ALL DLC's REQUIRED". Thanks and keep up the good work.
  9. nicolaec99
    nicolaec99
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    • 4 kudos
    the reason why people are having settler issues is because mods like this that are not supposed to be settlements in the vanilla game we all know that the only way to get settlers to show up is with the use of placeatme code the beacon never works in these mods if were lucky perhaps there is a command to assign them to things but I admit mods like this do help fend off foes if turrets are added and make it a personal home.
  10. DarkDragen
    DarkDragen
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    Is there a mod where you can only get the train?