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Excaliraptor

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Excaliraptor

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38 comments

  1. Gnarpler
    Gnarpler
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    This works in next gen version? (i'm to lazy to change version btw)
  2. TheGrimWonB82
    TheGrimWonB82
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    Too bad you ran into an unfixable issue. This sounded fun. And I’m always in the market for military themed locations, especially if I can build there 
  3. LoneWastelander105
    LoneWastelander105
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    I'd seen a review by somebody (I don't remember who), and in their review, they came across Dornan. I spent roughly 30 minutes scouring the base, but could not find him at all. I even attacked NPCs in an effort to make Dornan appear, but he did not.
    1. andrew242
      andrew242
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      He is from a different mod I think
  4. Samuel446
    Samuel446
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    I get something like mountains. Right by the cit building. I have 263 mods. And I went thru them all and found it was this one. Lol I have no idea what is conflicting with. I haven't been online in a while. I'm a trucker on the road. I was wondering if you have heard if someone had any problems like mine? ty

    http://steamcommunity.com/profiles/76561198059014929/screenshots/#scrollTop=0
    1. Excaliraptor
      Excaliraptor
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      I'll start looking at this immediately to see if my mod is causing it.
      A note of mine though, is that I had this issue once because of a mod that cleaned up all the settlements, a simple uninstall of that fixed it for me.

      EDIT:1141 5/31/2018
      The terrain issue is because of this mod, im going to delve into the cause of this. will update when fixed.
    2. simagination
      simagination
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      Hey, got the exact issue as this dude, including same cause, as well as "earthquakes" in the nearby vicinity as well as the earth swallowing buildings. Interesting stuff.
    3. clydemcelroy1
      clydemcelroy1
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      How do you get 263 mods? Are you counting ESLs?
    4. VD505
      VD505
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      Pity this never got resolved. I like the base, but unless the mountain situation gets resolved, its unusable
    5. yarrmateys
      yarrmateys
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      sad part is that it's very easy to resolve. open the mod in xedit and delete all the landscape records from the commonwealth worldspace. the only part that should be left there is the persistent worldspace cell's contents, FortHagenExt02 with the disabled items and 4 navarro guards and RedRocketExt02 with two construction barrier objects.
  5. On hiatus still? I'd be happy to audition to do some voice acting! Also, my only suggestion would be to make this compatible and sort of "a part of" the America Rising Enclave faction. 
    1. Ecologists
      Ecologists
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      america rising doo doo dookie, voice acting gets too much credit and those stupid wolfenstein armors are goofy
  6. 763456329
    763456329
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    I love this so much can't wait for more
  7. bloxyman
    bloxyman
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    Hey, I don't know if you're still working on this, but I'd love to see a talking Deathclaw companion, like Goris the Albino Deathclaw. Also, there's another mod like this one that adds Navarro as a Settlement Blueprint. You might be able to take inspiration: https://www.nexusmods.com/fallout4/mods/33994?tab=files

    Hope you keep working on this, & god bless America!
  8. Deathjester90
    Deathjester90
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    This is really cool, i hope you are still updating this?
    Just seems like a shitload of work! :0
    Since it's so big and all that.
  9. lightguidste
    lightguidste
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    looks promising just think u need to remove the sewer grate as port location and just use the vertibird unless u want to find a spot in the map where to actualy place it so folks could just walk into it un aware and get slaughtered.
  10. MacchezCreations
    MacchezCreations
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    THEY'VE SENT ME A MO-RON!