Fallout 4

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About this mod

An ENB preset I made.

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This preset was put together using the Modular Shader Library created by --JawZ-- and an enblens.fx file created by kingeric1992. REMNANTS ENB is my first preset, although it's not perfect, I hope to learn more for future presets I may release. As an added bonus due to some weathers being extremely dark I have also uploaded an optional file "Extra Lights and Lens Flares" which adds exterior lights to a few areas and edits the 3 most commonly used vanilla lens flares including the sun. I also patched one of my favorite weapon mods, TrophiHunter's MP40, and gave it a brighter flashlight. Both optional files can be used independently.

"Extra Lights and Lens Flares" is in the very beginning stages of development, so there are very few areas edited:

-Red Rocket Filling Station
-Abernathy Farm
-Parts of Diamond City mostly around the stadium
-Hardware Town
-The road leaving south of Diamond City

Give these files a try and I hope you enjoy, thank you!

Step 1: Go to http://enbdev.com/download_mod_fallout4.htm
Step 2: Download the latest version of ENB for Fallout 4 then unzip the download
Step 3: Open folder "WrapperVersion" and copy/paste "d3d11.dll" and "d3dcompiler_46e.dll" into your Fallout 4 folder

Step 4: Download this preset, unzip the download and copy/paste  the "enbseries" folder, "enblocal.ini" and "enbseries.ini" into your Fallout 4 folder

Natural and Atmospheric Commonwealth
While technically not a requirement this preset was created using NAC as the foundation, therefore, results may vary if using other weather/lighting mods.

Some weathers at night make the game pitch black, so I strongly recommend a flashlight mod:
Legendary Lamps or Pip-Boy Flashlight

The following mods greatly add immersion to the landscape:
Fallout 4 Seasons
Vivid Fallout - All in One
ENB Lights Overhaul
-Lighting- Series - All in One
Immersive Windows
Visible Galaxy 4k
Enhanced Lights and FX

--JawZ-- Modular Shader Library for ENBSeries - FO4
And other various shader writers included in the Modular Shader Library