This page was last updated on 29 September 2022, 2:18AM
Changelogs
Version 1.4
Added a new bridge location for crossing over the Saugus River, between Breakheart Banks to the south and Lynn Woods and Parsons State Insane Asylum to the north.
Version 1.3
added precombination/previsualization files for the Gibson Point Pier bridge location - possibly not needed as the area is low-density when it comes to NPCs/structures but it should help performance for those struggling on weaker machines when in the area
added more coverage to some of the holes on the main path of the USS Riptide bridge as NPCs were occasionally getting stuck/going for a swim
reworked some of the navmesh on the USS Riptide bridge to account for the static changes covering up more holes
precombine/previs for the USS Riptide location also had to be updated to account for these changes
precombine/previs for the Graygarden - Beantown RR bridge was glitching out from some angles - all files were redone and repacked and rechecked in-game once again - all should be well now
Version 1.2
A previs file that should have been packed into v1.1 wasn't, the ba2 archive has been recreated and the mod was updated to fix this.
Version 1.1
Added precombination and previsibility files for the Graygarden-Oberland Station Railroad Bridge and the USS Riptide locations - this should eliminate any "world flickering" or performance issues there