1.2 Update added see description Bottom for listet changes. 1.4 Update added. NO CHANGES except that all of the trash on the Prydwen should be removed.
2.0 Update is out. Tweaked some of the existing areas and added a new Area the "Prydwen Top Deck". Top Deck has a Workbench that can be used.
2.1 Update Bugfixes for "Top Deck" Area and there Workshop. 2.2 NO CHANGES just put all files together in one file and added missing door mesh - updating no overwrite necessary if v2.1 is being used -esp same loose files same just missing mesh added
So, this mod busted my game, as others have reported.
Did some digging, and this is because this mod breaks precombines, so if you're using the PRP mod (which I assume the people who are having issues are, and everyone really should anyway), it will be JANK.
I have rebuilt the precombines with PRP myself, and made a patch, which I'm happy to report has fixed the issue
I will upload soon, pending testing
EDIT: Have found quite a few more issues than realised, there are multiple walls with missing textures and boundaries which probably account for all the phasing issues people are having, on top of PRP issues which is what cause all the weird issues with everything looking messed up. Have mostly fixed everything, although still need to fix the top deck. Have made some lighting adjustments as well as some changes suggested by roguejawa which I agreed with. Will release as Enhanced Prydwen Overhaul Redux, alongside a PRP patch. Was a fun learn honestly
Unfortunately, from what I can tell about the game, once you've visited the Prydwen for the first time, there isn't much that can fix it I'm afraid. The mod will be released, ngl, I got bored of my F4 run and uninstalled it, however I made sure to keep the mod that I've worked on to come back to it after I finish DOS2 and RDR2 :)
P.S I could upload what I have now, but the top deck is still completely fucked.
This broke my game. I would suggest not downloading this because once you've installed it, you cannot uninstall without breaking the game even further.
Can you imagine the Prydwen dumping its waist down below on the Commonwealth. Covering a group of raiders in s#*! and piss or some poor guy and his families farm lol.
Completely broke the Prydwen. Yes, I downloaded it before it loaded in and when I saw how bad this was it was too late to fix it. I'm 5 hours in. So if you are looking for a prydwen overhaul, DON'T install this.
Jesus these comments look like horror stories. cant find a single one saying it works great or no problems. the mod looks dope but sacrificing my save just for an interior seems silly
It works, you just have to load this mod towards the bottom and not include it in any merged patches. I'd also suggest going into the ck and editing out the floating paper debris since it's a pretty quick and easy fix. That's the only issue besides it needing to be loaded as late as possible.
Precombine is hopelessly broken. Recommend to avoid this mod if you prefer to keep precombines enabled.
NOTE: If you disable precombines in your ini file (very easy to do, just google it), this bug will not rear its ugly head. However, be prepared to suffer a massive performance hit in doing so.
Mod authors should not rely on this lazy hack and instead take the time to properly finish their creations - ie rebuild the precombine and navmesh data - before releasing them. Rant over :-P
72 comments
1.4 Update added. NO CHANGES except that all of the trash on the Prydwen should be removed.
2.0 Update is out. Tweaked some of the existing areas and added a new Area the "Prydwen Top Deck". Top Deck has a Workbench that can be used.
2.1 Update Bugfixes for "Top Deck" Area and there Workshop.
2.2 NO CHANGES just put all files together in one file and added missing door mesh - updating no overwrite necessary if v2.1 is being used -esp same loose files same just missing mesh added
Did some digging, and this is because this mod breaks precombines, so if you're using the PRP mod (which I assume the people who are having issues are, and everyone really should anyway), it will be JANK.
I have rebuilt the precombines with PRP myself, and made a patch, which I'm happy to report has fixed the issue
I will upload soon, pending testing
EDIT: Have found quite a few more issues than realised, there are multiple walls with missing textures and boundaries which probably account for all the phasing issues people are having, on top of PRP issues which is what cause all the weird issues with everything looking messed up. Have mostly fixed everything, although still need to fix the top deck. Have made some lighting adjustments as well as some changes suggested by roguejawa which I agreed with. Will release as Enhanced Prydwen Overhaul Redux, alongside a PRP patch. Was a fun learn honestly
P.S I could upload what I have now, but the top deck is still completely fucked.
NOTE: If you disable precombines in your ini file (very easy to do, just google it), this bug will not rear its ugly head. However, be prepared to suffer a massive performance hit in doing so.
Mod authors should not rely on this lazy hack and instead take the time to properly finish their creations - ie rebuild the precombine and navmesh data - before releasing them. Rant over :-P
https://www.nexusmods.com/fallout4/mods/38156?tab=bugs