Any idea how to get the 9x39 project to properly work with immersive gameplay? I have everything needs new calibers the gun itself and your new calibers patch aswell as the immersive gameplay new caliber merger patch.
Am I missing something? i've even fiddled with load order but still it always stays at 21 damage and never converts to Immersive gameplay damages.
Any idea on why my AS VAL is still only compatible with it's own 9x39 and not New Caliber's 9x39? I have New Caliber, and this patch. Have no idea why its unable to chamber New Caliber's 9x39.
Just a little Nit Pick side note. Modular Kalash already has a AK74M and the Modular Kalash is included in Doombased Merged and that mod already has a NC Patch. So you cant use this patch if youre using doombased merged unless you want duplicate guns with different stats
Brief note for both LordSpazznazz and any user of this patch collection. This seems to have overwritten the animations for the MP40 and replaced them with combat rifle animations that make the weapon nearly useless since you cant use the sights. To fix this use FO4Edit and delete the lines under the "Keywords" section that start with "animrifle". That seems to have fixed it but it may be a good idea to have it fixed in the official release. Other than that and a minor error with the Mosin Nagant that requires a similar solution to stop the game from crashing when trying to mod the weapon this patch collection is very useful.
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Am I missing something? i've even fiddled with load order but still it always stays at 21 damage and never converts to Immersive gameplay damages.
does any1 know how to fix this
LordSpazznazz, please add it to the requirement list