Fallout 4

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LordSpazznazz

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LordSpazznazz

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14 comments

  1. lolz30dude
    lolz30dude
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    Got the mod and it works with the 9mm pistol but not with any other gun. Garand and SVT-400 are 308 and AKs are 5.56. Any idea why?
  2. MajorValentine505
    MajorValentine505
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    Any idea how to get the 9x39 project to properly work with immersive gameplay? I have everything needs new calibers the gun itself and your new calibers patch aswell as the immersive gameplay new caliber merger patch.

    Am I missing something? i've even fiddled with load order but still it always stays at 21 damage and never converts to Immersive gameplay damages.
    1. pegleg144
      pegleg144
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      Any idea on why my AS VAL is still only compatible with it's own 9x39 and not New Caliber's 9x39?    I have New Caliber, and this patch.   Have no idea why its unable to chamber New Caliber's 9x39.
  3. ZerdFennekian
    ZerdFennekian
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    Can you update? They deleted the mp40
  4. BoofBoi3211
    BoofBoi3211
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    when i download this mod through vortex it says i need AlexMakarovPistol.esp but i cant find that
    does any1 know how to fix this
    1. Codes394
      Codes394
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      I'm having the same problem.
    2. StormKingWit
      StormKingWit
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      The mod you're looking for (in case you have not found it yet) is AlexScorpion's Makarov PM.

      LordSpazznazz, please add it to the requirement list
  5. umesh22
    umesh22
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    could you make a new calibers patch for the bullpup bozar? to make it use the .300 winchester magnum?
  6. CherryCream
    CherryCream
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    Just a little Nit Pick side note. Modular Kalash already has a AK74M and the Modular Kalash is included in Doombased Merged and that mod already has a NC Patch. So you cant use this patch if youre using doombased merged unless you want duplicate guns with different stats
  7. Shoeheart
    Shoeheart
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    Eeeh, i dont want some weapons this mod require for working, i have to install all of them if i want use this mod?
  8. Koeiss
    Koeiss
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    Brief note for both LordSpazznazz and any user of this patch collection. This seems to have overwritten the animations for the MP40 and replaced them with combat rifle animations that make the weapon nearly useless since you cant use the sights. To fix this use FO4Edit and delete the lines under the "Keywords" section that start with "animrifle". That seems to have fixed it but it may be a good idea to have it fixed in the official release. Other than that and a minor error with the Mosin Nagant that requires a similar solution to stop the game from crashing when trying to mod the weapon this patch collection is very useful.
  9. Jstalin56
    Jstalin56
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    can you make a new calibers patch for DeadPool2099s 9mm Pistol (browning Hi-power) Redux?
  10. SaItyBeard
    SaItyBeard
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    thx