2.5 full mod changelog: Restored dead hedge files and replaced them with hd rose bushes. Retextured and replaced saplings,creosote,dead shrubs and holly shrubs with hd ivy bushes. Marsh shrub was replaced with rose trees. Dead flower was replaced with a red rose. Added roses to the ivy vines. Repaired ground issues from 2.4 mod. Added custom weapons as optional(includes custom engraved 44 magnum so far, see screenshots for details)
Any further issues please notify me.
2.6 Frosty Days changelog: Adds a first snow of the year effect to roads, landscape and bridges. For the full mod, install 2.5 full mod and then overwrite files with frosty days. Many thanks to DjinnKiller for the great idea
Commonwealth Revived Full Mod 2.6 Changelog: Retextured and edited materials for the entire airport. Retextured and edited almost the entire prydwen. Retextured and modified materials for all vertibirds and restored meshes to prewar. Retextured and modified almost all high tech building interiors and exteriors with new black onyx walls and custom made wood floors. Retextured several setdressing items and edited materials from barrels to power armor stations and more. Finished red rocket as requested and retextured the greebs on the corners(is now the headquarters for the crime intervention department :p
Divided things into base mod with 2 options: Green trees only Green trees and orange trees just like the fall edition
Added optional hd asphalt roads for those who would like the roads but not the full mod.
I will be slowly dividing everything into seperate options slowly as i continue to finish the base mod. As mentioned by djinnkiller, i will also be adding options for different things like shack files of different types, different structural looks and so forth so you will be able to design your own game the way you prefer. Feel free to make comments and suggestions of particular items you would like and how you would like them to look. If you want a log cabin look instead of the fancy structure look or maybe something different. All ideas are appreciated so i can help you design a great game in any form you like(lore friendly or non lore friendly). This mod is designed to bring you a better game whether my style or your own. I make a custom commonwealth just as easy as i make custom weapons. So please, all ideas are appreciated
Hello. a great mod. i don't know, how i play fallout 4 so many times, without using your mod. i think also that your mod need to know about from all the game users. That's all. Thanks.
Incredible mod, I don't know how I didn't come across it before, it should have been highlighted in the Nexus visual session, the textures are incredible, it took my game to another level, and because it has the option of loose files, it still allows me to play with the textures.
Ca fait longtemps maintenant que j'utilise certaines de vos textures pour forger un Fallout 4 comme je le souhaite. Je suis un vagabond qui pioche ce dont il a besoin de mod en mod, et je ne saurai me passer du votre. Merci beaucoup pour votre travail. J'adore entre autre le signe de Sanctuary et vos routes, mais il n'y a pas que cela. 👍
hello, i love this mod, but i have a question. can i take only Streets and outside walls? the floors and indoor walls overwrite textures on many pre war crafting mods :(
under optional files, download roads only. the rest i suggest you download the full mod and extract with winrar or 7zip and pick and choose the files that suit your preference.
loose files can easily be deleted if you don't like the outcome as oppose to mods requiring an esp or ba2 files
Sorry to disturb you, but this is a beautiful mod and you have done a super job, but what do you mean when you say..,
Caution: For meshes to work properly with update 1.6 or higher you must have this line in your fallout4.ini in documents: [General] bUseCombinedObjects=0 This line is required for tree and grass meshes and some other items to work.
Fallout 4 documents file requires certain lines to exist for certain meshes such as colored trees and random colors to work sorry for late reply but been ages since i messed with this game.
That is EXACT LY what I wanted to hear! I love the mod, but the changes to to to Fruits and Veggies makes the game harder, actually, Becuase it so hard to see them. Still, I can't go back to "Fallout" after being spoiled like this.
Great Mod! Highly recommended to add some beauty to the game, besides my harem. =)
Commonwealth Revived Full Mod none BA2 file is corrupt when extracting.
My comment is based on the Commonwealth Revived Full Mod BA2 it seems the full mod is based on the green and orange trees? Could you make A full one for the green trees
I was very hesitant to use your mod as most people complain it’s new and a lot of changes.
I bit the bullet and I glad I did you did so many good changes I love it. For the people who complain it’s too new. If you can eat Pre-war food after 200 years is it so hard to believe that some object would still be pristine? What items would first decay organic or none organic?
But here is the problem as a few people suggest. Some of the choices of texture change are simply too low quality & global. Your Landscape textures of choice are bright but the buildings are very dark I’m not expecting rainbows just more immersive to the location or theme.
Unfortunately, you even change texture that are labeled or should have other colors. For example, the wooden doors and floors. which make them totally out of place in certain areas like concord the doors are low quality and does not fit with the housing. For example, picture 5, 13 marble floor and floor, 17 roofs. 19, 31 the Canopy has a stone texture, 50 carpet, 62 Love the shield but too low quality. You unfortunately remove good pre-war textures that are more fitting for example the vault 111 floor & sanctuary roofs. And the opposite is for the barrels it’s too high quality for its use in Fallout 4 scheme.
I use Workshop Rearranged it can show in the right order what I mean regarding the texture choice.
I recommend you to download this mod Levelers Bunker You can really test your texture’s there. All in one location. Visit the battle zone.
I like that you used the same texture scheme not the color with Red rocket & Diner As they supposed to be similar or the same to 1950’s Retro Diner & Gas station themes. But here are the following problems with those texture:
Red Rocket. Unfortunately, the textures you choose are simply too low quality It became Black Rocket & Diner which defeats it name Red Rocket. Combine and use the mods Red Rockets Glare - Station Illumination - Lighting & Starlight Drive-In And Diner - Lighting . And it really shows how out of place the texture is in user image 5 shows a good example of this. Which is the complaint of the majority of users which scare potential users of this mod as it’s iconic and popular (main intro trailer etc.) which is a shame as your mod is awesome. I like the metal finish on red rocket.
My suggestion in picture 32 the red rocket beam to change the texture white as a white afterburner cloud. Also, your mesh of red Rocket removes the arms outside. The pump should also stay in red rocket theme. May I suggest hopefully not sounding too much Taboo but have a look at 1950’s diner and gas station & The Sims 3 I Heart The 50’s
I love that you changed the BOS and industrial texture which fits well with the BOS theme
Ad Victoriam. A Brotherhood of Steel Overhaul Apocalyptic Edition Ad Victoriam. A Brotherhood of Steel Overhaul Apocalyptic Edition I have yet to test these two combinations but It seems they will complement each other or be a bit off. As yours is glossy and that mod has a Matte finish.
BTW. where is the optional texture in 39?
Hopefully I didn’t sound too demanding and hope you can expand this mod and not let it die.
I would like to see your take on the Boxcar, Bunker, Capsule, Train carts & shipping Crate.
BTW: Commonwealth Revived Full Mod none BA2 file is corrupt when extracting with winrar but 7.zip is fine perhaps you have a look at it if you have the same issue?
174 comments
Restored dead hedge files and replaced them with hd rose bushes.
Retextured and replaced saplings,creosote,dead shrubs and holly shrubs with hd ivy bushes.
Marsh shrub was replaced with rose trees.
Dead flower was replaced with a red rose.
Added roses to the ivy vines.
Repaired ground issues from 2.4 mod.
Added custom weapons as optional(includes custom engraved 44 magnum so far, see screenshots for details)
Any further issues please notify me.
2.6 Frosty Days changelog:
Adds a first snow of the year effect to roads, landscape and bridges.
For the full mod, install 2.5 full mod and then overwrite files with frosty days.
Many thanks to DjinnKiller for the great idea
Commonwealth Revived Full Mod 2.6 Changelog:
Retextured and edited materials for the entire airport.
Retextured and edited almost the entire prydwen.
Retextured and modified materials for all vertibirds and restored meshes to prewar.
Retextured and modified almost all high tech building interiors and exteriors with new black onyx walls and custom made wood floors.
Retextured several setdressing items and edited materials from barrels to power armor stations and more.
Finished red rocket as requested and retextured the greebs on the corners(is now the headquarters for the crime intervention department :p
Divided things into base mod with 2 options:
Green trees only
Green trees and orange trees just like the fall edition
Added optional hd asphalt roads for those who would like the roads but not the full mod.
I will be slowly dividing everything into seperate options slowly as i continue to finish the base mod. As mentioned by djinnkiller, i will also be adding options for different things like shack files of different types, different structural looks and so forth so you will be able to design your own game the way you prefer. Feel free to make comments and suggestions of particular items you would like and how you would like them to look. If you want a log cabin look instead of the fancy structure look or maybe something different. All ideas are appreciated so i can help you design a great game in any form you like(lore friendly or non lore friendly). This mod is designed to bring you a better game whether my style or your own. I make a custom commonwealth just as easy as i make custom weapons. So please, all ideas are appreciated
Понимаю, что автор мода очень занят.. но вдруг? Подскажите, можно ли вернуть интерьер и экстерьер дома Кэботов? Ну очень нравится мне этот дом :с
the rest i suggest you download the full mod and extract with winrar or 7zip and pick and choose the files that suit your preference.
loose files can easily be deleted if you don't like the outcome as oppose to mods requiring an esp or ba2 files
Caution:
For meshes to work properly with update 1.6 or higher you must have this line in your fallout4.ini in documents:
[General]
bUseCombinedObjects=0
This line is required for tree and grass meshes and some other items to work.
Kind regards
sorry for late reply but been ages since i messed with this game.
hope this helps
I need everything else EXCEPT the trees.
While I'm using a different summer tree mod.
But all the wood and the new rugs and shiny cars are damn near necessary now.
After I've seen them.
Before install, open extracted files.
Remove the folders under landscape in meshes and textures labeled trees.
This should remove any changes to trees and grass
Great Mod! Highly recommended to add some beauty to the game, besides my harem. =)
My comment is based on the Commonwealth Revived Full Mod BA2 it seems the full mod is based on the green and orange trees? Could you make A full one for the green trees
I was very hesitant to use your mod as most people complain it’s new and a lot of changes.
I bit the bullet and I glad I did you did so many good changes I love it. For the people who complain it’s too new. If you can eat Pre-war food after 200 years is it so hard to believe that some object would still be pristine? What items would first decay organic or none organic?
But here is the problem as a few people suggest. Some of the choices of texture change are simply too low quality & global. Your Landscape textures of choice are bright but the buildings are very dark I’m not expecting rainbows just more immersive to the location or theme.
Unfortunately, you even change texture that are labeled or should have other colors. For example, the wooden doors and floors. which make them totally out of place in certain areas like concord the doors are low quality and does not fit with the housing. For example, picture 5, 13 marble floor and floor, 17 roofs. 19, 31 the Canopy has a stone texture, 50 carpet, 62 Love the shield but too low quality. You unfortunately remove good pre-war textures that are more fitting for example the vault 111 floor & sanctuary roofs. And the opposite is for the barrels it’s too high quality for its use in Fallout 4 scheme.
I use Workshop Rearranged it can show in the right order what I mean regarding the texture choice.
I recommend you to download this mod Levelers Bunker You can really test your texture’s there. All in one location. Visit the battle zone.
I like that you used the same texture scheme not the color with Red rocket & Diner As they supposed to be similar or the same to 1950’s Retro Diner & Gas station themes. But here are the following problems with those texture:
Red Rocket. Unfortunately, the textures you choose are simply too low quality It became Black Rocket & Diner which defeats it name Red Rocket. Combine and use the mods Red Rockets Glare - Station Illumination - Lighting & Starlight Drive-In And Diner - Lighting . And it really shows how out of place the texture is in user image 5 shows a good example of this. Which is the complaint of the majority of users which scare potential users of this mod as it’s iconic and popular (main intro trailer etc.) which is a shame as your mod is awesome. I like the metal finish on red rocket.
My suggestion in picture 32 the red rocket beam to change the texture white as a white afterburner cloud. Also, your mesh of red Rocket removes the arms outside. The pump should also stay in red rocket theme. May I suggest hopefully not sounding too much Taboo but have a look at 1950’s diner and gas station & The Sims 3 I Heart The 50’s
I love that you changed the BOS and industrial texture which fits well with the BOS theme
Ad Victoriam. A Brotherhood of Steel Overhaul Apocalyptic Edition Ad Victoriam. A Brotherhood of Steel Overhaul Apocalyptic Edition I have yet to test these two combinations but It seems they will complement each other or be a bit off. As yours is glossy and that mod has a Matte finish.
BTW. where is the optional texture in 39?
Hopefully I didn’t sound too demanding and hope you can expand this mod and not let it die.
I would like to see your take on the Boxcar, Bunker, Capsule, Train carts & shipping Crate.
BTW: Commonwealth Revived Full Mod none BA2 file is corrupt when extracting with winrar but 7.zip is fine perhaps you have a look at it if you have the same issue?