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Izaharia

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  1. Izaharia
    Izaharia
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    v1.0 - original file.

    v1.1 - New per request, the ability to create at the chem station under utilities.


    *no longer supported. I use ECO now* 
  2. nimrod88
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    install v1.1 for user hv problem with cyclic with AE.
    good game
  3. FloydFire42
    FloydFire42
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    I just found an issue with the esl version of the mod (i just made an esl out of the esp that doesn't have the issue) the esl version add an empty entry in the armorsmith extended workbench that if you go in there you get locked in the craft menu without any chance to come out (you need to close the game) as i said i just made an esl out of the esp so i'm just reporting the bug in case someone stumble upon it
    1. nimrod88
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      ive the same issue
  4. Racuza
    Racuza
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    im in some trouble with the mod, when i try to customize the cc backpack the game closes :c anyone with the same problem ?
  5. quicksilverva
    quicksilverva
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    Any chance that this would be updated for the latest release of AE? Seems the new version of AE breaks this
  6. leadshotme
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    So... you take a PIAD mod, add a master to it from a FREE flawless mod with a TON of HARD work from others so that some might enjoy the benefits... Maybe you should have just redeveloped a new paid version of keywords and ALL the enhancements... To me, this is not much different than ripping an armor from a different game. Eh, each to their own though, no disrespect intended... Opps also made it work with sorting.. So TWO free mods donated to make a PAID mod better. Hhard work from fantastic people donated... Perhaps someone should compensate those FREE authors, even if they don't ask
    1. Izaharia
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      "So... you take a PIAD mod, add a master to it from a FREE flawless mod with a TON of HARD work from others so that some might enjoy the benefits... Maybe you should have just redeveloped a new paid version of keywords and ALL the enhancements... To me, this is not much different than ripping an armor from a different game. Eh, each to their own though, no disrespect intended... Opps also made it work with sorting.. So TWO free mods donated to make a PAID mod better. Hhard work from fantastic people donated... Perhaps someone should compensate those FREE authors, even if they don't ask"

      Take your passive aggressive crap somewhere else. obviously people wanted AE support on the backpack and [satchel] added to the name. over 1k unique downloads. if you don't want it, don't buy it. if you don't like the patch don't use it. I'm tired of people like you with your attitudes. all the whining you do won't change nothing. as for your comment. only AWKCR was added for a master due to keywords, VIS doesn't require a master. Gambit accepts donations, even has a patreon. how about you put your wallet where your mouth is and donate to him. I know him, he'll appreciate it.

      "To me, this is not much different than ripping an armor from a different game." do you even know what an Override patch is made for? because if you do you would make an educated comment, not some blabbering, random, idiotic statement like this. or are you referring to the paid mod itself? how can a backpack made for this game be considered in the same class as ripping armor from another game? So now you are saying fadingsignal did not create the mesh or the textures? he stole them from another game? that doesn't make sense does it? nor does your comment.
    2. CDante
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      OMFG...
      how is that even a complaint man? how is a compatibility patch between a paid content and a free-to-use framework "steal" anything from any of those when it requires both? how is a compatibility patch that requires both content A and content B and makes both work better not for the benefit of this community EVER?
      you know what benefits the mod author? (Gambit in this case) - more reasons to download his framework.
      you know what a compatibility patch does? if anything - you guessed it - more reasons to download VIS or AWKCR for those who bought fading's backpack.
    3. leadshotme
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      I'm sorry, was my comment to hard? It doesn't make sense? You took two mods, one FREE and one PAID, made a compatibility patch to ADD content from a FREE mod to a PAID mod when you COULD have done the work and added the keywords YOURSELF. EVERY LITLLE THING you added from that FREE mod was SOMEONE Else HARD WORK! Then you take that compatibility patch, that ANYONE who is STILL playing Fallout 4 at this point could have made for themselves, and POST it PUBLIC. You are RIPPING off someone's hard work with your Compatibility patch. That's MY opinion, That's MY take. YOU took the EASY way. Remember the last PAID mod fiasco? The BS you just laid, tying in PAID assets to FREE Assets is EXACTLY what fueled HUGE firestorms on Reddit, in here and on steam.
      Look I posted my comment and said "NO DISRESPECT INTEDED" And you tools wanna come call me names? Insinuate because I disagree that I am stupid???
      So I'll post it CLEAN and SIMPLE... You posted a mod RIPPING off FREE , DONATED work and its now a MASTER FILE of a PAID mod... Making a PIAD mod DEPEND on a FREE mod! POSTING it PUBLICALLY would have got you BANNED a year or so ago. I DON"T care how many of your people chime in and so "No it ain't so" I've been here, you would have....

      Oh and Don't try to pretend I'm talking smack about Fading Signal! I didn't say he ripped anything off, YOU did the ripping, he did the WORK, just like the authors of AWKCR did. YOU took THEIR HARD work, and, under ANY other circumstance ( Both free or BOTH Paid for mods) would have been FINE. But tying in FREE assets to PAID assets is ripping off the free mod. unless EVERY SINGLE PERSON that downloads your "Patch" DONATES back to AWKCR... Lets see if that happens shall we?
    4. Izaharia
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      let me explain this to you in a simple form. AWKCR is a modders resource. meaning I can use it.

      Mod authors have permission to link to this resource as a required file, however, DO NOT include a copy of AWKCR in your mod download. Users should get AWKCR from the AWKCR page to prevent versioning issues.


      Did you see AWKCR attached to my file? no. So that means I can make my override compatibility patches using AWKCR. Yes it's easy to make. Yes you can make your own. Does this mean everyone can make their own? No. 1,110 people found this useful. Keep in mind someone else did the exact same thing I did. So did others on other CC mods.

      As for calling you names did I? no. I told you to take your passive aggressive crap somewhere else. let's see what the definition of passive aggressive is.

      being, marked by, or displaying behavior characterized by the expression of negative feelings, resentment, and aggression in an unassertive passive way


      Hmm, let's look at your comment..

      So... you take a PIAD mod, add a master to it from a FREE flawless mod with a TON of HARD work from others so that some might enjoy the benefits... Maybe you should have just redeveloped a new paid version of keywords and ALL the enhancements... To me, this is not much different than ripping an armor from a different game. Eh, each to their own though, no disrespect intended... Opps also made it work with sorting.. So TWO free mods donated to make a PAID mod better. Hhard work from fantastic people donated... Perhaps someone should compensate those FREE authors, even if they don't ask


      Does that look like an example of passive aggressiveness? Well, yes! Yes it does! Almost a textbook example!

      DONATED work and it's now a MASTER FILE of a PAID mod... Making a PIAD mod DEPEND on a FREE mod! POSTING it PUBLICALLY would have got you BANNED a year or so ago.


      Did you download the file? did I post a paid mod? why no, I did not. I posted an override file. That means it's not the actual paid mod. It's a file that adds or modifies tables in another file. so neither paid mod nor AWKCR is involved. You still have to download AWKCR, and you still have to PAY for the CC mod.

      Oh and Don't try to pretend I'm talking smack about Fading Signal! I didn't say he ripped anything off, YOU did the ripping, he did the WORK, just like the authors of AWKCR did. YOU took THEIR HARD work, and, under ANY other circumstance ( Both free or BOTH Paid for mods) would have been FINE. But tying in FREE assets to PAID assets is ripping off the free mod. unless EVERY SINGLE PERSON that downloads your "Patch" DONATES back to AWKCR... Lets see if that happens shall we?


      Do you know what paraphrase means? It was an example of "this sounds stupid to assume you mean this. just like your comment on this mod." Try reading my original comment again. perhaps this time you'll understand it.

      I'll finish by quoting you what I originally said.

      do you even know what an Override patch is made for? because if you do you would make an educated comment, not some blabbering, random, idiotic statement like this.


      So in conclusion I'll ask you again. Would you like to make an educated comment? Or, would you like to further prove to us your IQ level?
    5. LordNino215
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      Nice
    6. fitzxvii
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      What a beautiful reply to an ignorant accusation.
    7. Hokies001
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      You are a moron Leadshotme.
  7. diskdevl
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    FYI, the ESL version generates a LOOT error.

    "This plugin is a light master and requires the non-master plugin "Armorsmith Extended.esp". This can cause issues in-game, and sorting will fail while this plugin is installed."
    1. Izaharia
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      just ignore loot. it works fine. I use the esl version myself.
  8. sabrine
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    Will this work with a .esm file ... I tried to install it but it didn't work
    1. Izaharia
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      esm file should not be an issue, it's going to look for the original .esl you get when you buy the backpack.
    2. sabrine
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      thanks Izaharia
  9. MykalOBuachalla
    MykalOBuachalla
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    this mod does what sytrons mod does... plus ballistic weave & armor lining? so I dont need sytrons mods, is that correct
    1. Izaharia
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      thats correct. I also added vis sorting
  10. Shaun0057
    Shaun0057
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    greed ftl
  11. ARavenCalledWayne
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    So I am using MO2 and after downloading this MO2 kept saying I was missing a master. I then realized MO2 doesn't recognize .esl files.
    Hoping when game is launched it will "just work" cause I'd like to merge this into my main merged patch.

    Anyone else with this issue and has got it to work?
    1. ARavenCalledWayne
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      Well game launched fine with backpack and patch in MO2
    2. Izaharia
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      glad it worked for you with no issues I was gonna recommend fo4edit has a beta out that reads esl's for you. it's on their website.
    3. SylannaMaxwell
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      Where do I get the beta? I want to edit some of the mods I got off of CC but I can't load up .esl files for such a task.
    4. ARavenCalledWayne
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      https://github.com/TES5Edit/TES5Edit is their site. Don't see anything for esl's
    5. Izaharia
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      it's at this site. https://afkmods.iguanadons.net/index.php?/topic/3750-wipz-tes5edit/