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Captainoob

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Captainoob6

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  1. Expr3sso
    Expr3sso
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    The Mag should actually be on the same side as the Crank *just something I noticed when comparing these to the older variants* Otherwise good work.
    1. arenthefox
      arenthefox
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      Bump.
      Still looks and functions better in its current state than in the base CC mod, at least
    2. omglol200
      omglol200
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      No the mag is supposed to be on the same side as the fusion cells, the crank is on the opposite side. That's how the gauss rifle was in fallout 3/new vegas.
    3. MikeBison2277
      MikeBison2277
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      https://staticdelivery.nexusmods.com/mods/120/images/thumbnails/21167-1-1429042613.jpg

      Wrong
  2. DreamHallow
    DreamHallow
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    Hi, I'm having issues with the sights not lining up. The mod is enabled correctly and it functions in game, but if I manually aim down sights it does not line up (it appears lower than it should.)
    Any fixes?
  3. UFOInterceptor
    UFOInterceptor
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    Any possibility to get this one replacing the cranking one?
    1. SuperJesse64
      SuperJesse64
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      I second that.
  4. Uziumi
    Uziumi
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    Shouldn't the crank just be removed...?
    Why even have the crank still there if you're not going to use it?
    1. omglol200
      omglol200
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      Because the fallout 3/new vegas gauss rifle that they based the cc mod off had a crank on the right side of it? Ever play those games?
  5. bobcobobpie
    bobcobobpie
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    Hi Im having trouble with it wont work? does anyone know how to fix it...
  6. parklorenzo
    parklorenzo
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    Should have left the crank where it was so it looks like the character was actually grabbing something.
  7. deleted47023414
    deleted47023414
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    Thanks Man, your fix on the 15th fixed my issue and now its working A.ok, good work :)
  8. lsq86
    lsq86
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    hey guys im triying to get this tiem but for some reason its not working.. im using the command

    player.additem xx000f99

    or does the XX stand for anything ? to what do i change it ?
    1. Captainoob6
      Captainoob6
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      The "xx" is what you put in place of your load order. You can easily find the ref ID, simply type "help gauss 4 weap" and the console should spit out what you need.
    2. lsq86
      lsq86
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      Thanks a lot
  9. drew708
    drew708
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    Just an fyi, the Mk4 adds the handle back to the left side (probably bcuz of auto variant) but Mk3 works as intended
    1. arenthefox
      arenthefox
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      I was wondering what happened there!
      Can Mk3 and Mk4 be used together to have the improved version with the correct crank/cell placement and the auto variant?
  10. spandicap
    spandicap
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    Could you make a version of this for the YCS/186 from new vegas uniques? I prefer that over the gauss rifle anyday.
    1. Captainoob6
      Captainoob6
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      Try this: https://www.nexusmods.com/fallout4/mods/30900