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DeadPool2099 - Ha_Ru and friends

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  1. DeadPool2099
    DeadPool2099
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    Please, read the FAQ in the description before commenting or report a bug. Thank you
  2. DeadPool2099
    DeadPool2099
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    Check new custom reticles, made espesially for Wattz 3000 with Scrivener07's Scope Framework (Requires F4SE)
    https://github.com/Scrivener07/FO4_Scopes/releases
  3. DeadPool2099
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    New update is up. It features Pistol 3rd Person idle fix and all previous fixes in ba2 archives. If you had first Hotfix, please remove all folders that start with "Wattz" in Data\Meshes\Actors\Character\Animations\Weapon
  4. rhino2724
    rhino2724
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    This is actually not-lore friendly. The part where the battery should go in is where this weapon's seem-like scope part.

    If you upgrade this rifle into extended cartridge version in Fallout 2, you can see the additional battery is attached with wires to this 'scope' part - which is actually the battery part of the weapon.

    Nonetheless, I really like the idea of how this version handled the battery part as well. I'm just here to remind you that.
  5. vptwarrior
    vptwarrior
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    How do i reduce recoil for full auto in the CK, this is a great gun but that recoil is ridiculous, i can't even aim right with full auto.
  6. bakuro99
    bakuro99
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    I'm trying to lower damage a bit(it's too op for a laser gun) using FO4Edit, but it looks like base damage is set to 0. Am I looking in the right place - WattsLaserGun.esp -> Weapon, right?
    1. falloutfibbonaci
      falloutfibbonaci
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      yeah that's the right place to look but you'll want to scroll to the bottom of the form and edit the entry under "DAMA damage type". The base is 40
  7. LenaLachrymosa
    LenaLachrymosa
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    Hi
    I would like to use See-Through-Scopes mod with Wattz, but with some reason See-Through-Scopes dont work for me after installing See-Through-Scopes.
    Anybody know how to make that two mods to works together ?

    Regards
    Lena
    1. nyghtdancyr
      nyghtdancyr
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      See through scopes has a check box when you install it that allows you to add a patch for this weapon. update your see through scopes and reactivate it to go back through set up.
  8. Panter22
    Panter22
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    for some unknown reason the animation in third person view the reloading animation is vanilla from a laser rifle anyone have the same problem ??

    I did a full clean up uninstall mods and the game fresh instal game + mods

    the funy thing is it was working before i did a hard rebot to the game and mods.

    i apologize for the bad english
  9. Dpratt600
    Dpratt600
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    what perks does tis thing run off? {ie does it switch back and forth from rifleman and commando when you change from auto and semi fire?}
  10. Seekr
    Seekr
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    ... Nvm. I just had to close my pipboy to make the effect show up from rifleman perk
  11. Cornmon
    Cornmon
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    Please please please PLEASE. I love this mod, but I can't use it on Power Armor playthroughs because of the 1st person animation, or lack-there-of. Your Service Rifle doesn't suffer this issue.

    I'm begging you.
    1. CelShadedDeath
      CelShadedDeath
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      I'm right there with you, my OCD just wont let me use this until this bug is fixed. I hope the author can find the time, or maybe someone will find a work-around.
    2. Jacebereln
      Jacebereln
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      Not trying to sound like a dick but this guy has larger things to work on, theyre a part of team F4FNV and have also got the sawed off shotgun to work on
    3. Ouroboros1988
      Ouroboros1988
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      It is a shame if this never gets an update to complete it, as in, working with Power Armor 1st and 3rd person. I know the tools to create power armor animations were released on here a bit ago I believe, I just lack the skills to do something like this. Have to say though, even without the PA support in animations this is one of the best weapon mods on the Nexus. Its unique structure is more ambitious than a lot of others, and it deserves much kudos for that.
    4. sapfearon
      sapfearon
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      damn, this bug STILL NOT FIXED? =/ I want to use this rifle, but sound bug just kills me..
  12. SandwichAnomaly
    SandwichAnomaly
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    have to say that this weapon reminds me of the Imperial Guardsman Lasgun. now all we need is say... several thousand of these things and give it to every settler and we can basically deal with any enemy in the commonwealth...
  13. caveculture
    caveculture
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    So stoked to see weapons from the original games make a return, and with such high effort and workmanship. Thank you.

    There's a bug when it is equipped whilst wearing power armor, speeding up the footsteps (like tiptoeing around), but I'm going to guess that it's tied in to the power armor animation problem. Can't wait to see what the NV reboot will look like.
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