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TaciturnTyler

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TaciturnTyler

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19 comments

  1. Laptoprocker
    Laptoprocker
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    • 132 kudos
    Looks nice, but getting to the place is a chore once you unlocked the workshop. I really wish the fast travel marker could be moved. Also is it navmeshed?
  2. Fallout4293
    Fallout4293
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    • 0 kudos
    BEAUTIFUL MOD BUT ......IT IS NOT POSSIBLE TO ASSIGN COLONS.ALWAYS SAYS ZERO COLONS .....
    CAN YOU FIX THE BUG?
    THANK YOU VERY MUCH
  3. welloliveira
    welloliveira
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    • 7 kudos
    Man, that was exactly what I was looking for. Thanks.
  4. HRoss78
    HRoss78
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    • 3 kudos
    *Obligatory: Kinda new to modding* Does anyone know if there is a way to remove the interior fog/ground clouds? I already have the fog remover II mod but it doesn't seem to affect this area. I am wanting to build an underground surveillance location and the fog is clashing (aesthetically) with that. Love the mod otherwise.
  5. RowanSkie
    RowanSkie
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    Why am I getting ideas for building a mini-Vault here from Vault-Tec Workshop DLC items here?
  6. MetZwerg
    MetZwerg
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    • 7 kudos
    nice place...
    but i think you meant EAST of Coastal cottage....
    1. TaciturnTyler
      TaciturnTyler
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      • 2 kudos
      Indeed I did! Thanks for pointing that out. I've fixed it now.
  7. indycurt
    indycurt
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    • 40 kudos
    Really like this a lot! Been wanting to make a "dark" place and this is perfect.

    Question: Do the bodies of the main characters you kill ever go away??? I have scrap everything, and usually I can scrap dead bodies, but not these.

    Thanks for the mod.
    1. TaciturnTyler
      TaciturnTyler
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      • 2 kudos
      I believe bodies despawn after 30 days in game. I've pushed out an update of the mod that allows the bodies to be scrapped with the workbench. I too have to scrap everything so I feel your pain
    2. indycurt
      indycurt
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      • 40 kudos
      Thanks for that. I've actually disabled them for now. Hated seeing the bodies laying around. Hard to "decorate" around them. Especially when a couple of them won't even let you pick them up saying they are "too heavy".
  8. Playsalot
    Playsalot
    • supporter
    • 7 kudos
    This mod is working out well for a location for my Road Warriors gang. Thank you.
  9. Merlin45
    Merlin45
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    • 21 kudos
    I have killed the Leader Hector but the Workshop is not unlocked.
    1. TaciturnTyler
      TaciturnTyler
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      • 2 kudos
      Thank you for notifying me of this, I'll look into it. In the meantime try opening your console in front of the workbench, click it with your mouse to select it, and enter the command "SetPapyrusVar OwnedByPlayer 1" without the quotations. Let me know if that unlocks it for you
    2. TaciturnTyler
      TaciturnTyler
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      Hector has a script attached to him that unlocks the workshop upon his death. Turns out, this script was missing in the first mod package. I just added an updated version that should add these missing files. Thank you again for telling me about this.
    3. Merlin45
      Merlin45
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      • 21 kudos
      Works now. Thx a lot.
  10. BlahBlahDEEBlahBlah
    BlahBlahDEEBlahBlah
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    • 447 kudos
    Pretty good idea. =)

    Now that I see this, I'm actually quite surprised it hadn't been done prior to (unless I missed it), right there built into the cliff'ish/beach. Good job on something new.