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Venezie

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venezie

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24 comments

  1. mikezorz13
    mikezorz13
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    • 5 kudos
    Looks nice, although there are some edits in cells that has nothing to do with the placements, a bit of cleaning would be great
    1. boxerbeast1
      boxerbeast1
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      • 8 kudos
      +
  2. mikeboydus
    mikeboydus
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    Using Unleveled World - F4SE with this is impossible lol, I encountered a pack near the radioactive crater close to downtown Boston and I had multiple companions with high damage weapons and could not even get the dogs down to half HP after five minutes. 
    1. venezie
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      Goodness, yeah, that would give you some stupidly overpowered dogs. They spawn via leveled list, so I'm guessing getting rid of the level requirement just gave you maxed out uber bois. lol. Not something I can fix without completely remaking the mod.
  3. ImmortalAbsol
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    So stupid question since they're both yours, but will your Feral Dogs and Ghoul Dogs work together?

    And if so which race will the Wounded Dog 'Sparky', 'Mutt', 'Buttface' encounter be?
    I feel like part of the charm of the encounter is that the dogs doesn't look like it would trust you, too undomesticated, showing how desperate it is.

    Would love that dog as a companion, I know there's a mod for it but I'm sure that'd break if I tried to make it the ghoul dog instead of the feral.
    1. venezie
      venezie
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      This mod is designed to work with my feral dog mod to add a few ghouly dogs back into the world. It was actually made after I got a request from a user of the other mod :)

      The wounded dog should have the fluffier "feral dog" appearance if you are using that mod, it replaces all the vanilla ghoulish looking meshes and textures with my "healthier" looking ones. I don't remember which texture he has though, I never checked him specifically and I don't have Fallout 4 installed right now.

      This mod (Ghoul Dogs) does not touch the vanilla dogs, it adds additional dogs to the world (mostly by leveled spawners) that I placed in high radiation areas. It won't break a dog companion mod or alter any vanilla dog's appearance.
    2. ImmortalAbsol
      ImmortalAbsol
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      Thank you
    3. BlazeStryker
      BlazeStryker
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      Delightful!
      I honestly think a Ghoul Dog with (from long, long experience) a high INT needs to be around Concord and adoptable as she remembers the Survivor. If you recall the pusher in Sanctuary he was most unimpressed by one client family possibly using X-Cell to improve the family dog. If the Vault-Tec Salesman could survive the bombs as a ghoul, why not the dog?
    4. venezie
      venezie
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      Absolutely!
      Now if I could just get it to work.
      Originally, this mod was supposed to have a recruit-able dog but she was incredibly buggy and I finally gave up.
      If you find a lone dog named Cassidy out by the Mass Fusion Disposal Site, that was her. I had to make her an enemy dog for now though.
      If I can ever get the bugs ironed out I'll publish that version... but I seriously doubt my ability to do it...
    5. ImmortalAbsol
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      I use AFT to recruit Creation Club dogs as companions with no issues, if looking at how those two things interact helps at all.

      I'd be tempted to pacify Cassidy and try AFT.
  4. BBorn1122
    BBorn1122
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    • 4 kudos
    this along with pack attack is nice
  5. Mrpepette
    Mrpepette
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    • 3 kudos
    Awesome thank you! They look really great, and I'm glad to see puppies not dying in one shot with my level 112 characters! I can even say they were challenging and it was FUN! It's also pretty nice to see them at new locations so it takes players by surprise :>
    Did I say they looked great?
    1. venezie
      venezie
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      Thank you!! I'm really glad they were fun, I put quite a bit of thought into which dog would have debuffs and such. I'm so happy you liked them!
  6. highhthere
    highhthere
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    Cute little new pups, thank you so much! n,n
  7. magicgun
    magicgun
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    • 7 kudos
    better texture ?

    im instaling it in my new playtrought
  8. EllPro
    EllPro
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    • 2 kudos
    Does this work WITH Feral Dog Replacer or is it instead of?
    1. venezie
      venezie
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      It works WITH it. The replacer just makes the vanilla dogs fluffy, this mod just adds the ghoul dogs. They are completely separate and independent of one another, but best used together for more variety.
  9. jsnider193
    jsnider193
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    nice ,, looking fwd to encounter with them in the wilds .. thanx for the add in.
  10. eytsch
    eytsch
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    They look gruesome and that's awesome !