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BambusBo

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Morten957

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34 comments

  1. Blackjack34A
    Blackjack34A
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    Dr. Weir: DAMN IT Rodney,, you blew up three quarters of a SOLAR SYSTEM! XD 
    1. Xurfoldkitt
      Xurfoldkitt
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      It was closer to 5/8's.
  2. Dreadmorg
    Dreadmorg
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    Wouldnt appear in my load order so couldnt use it :*(
  3. Theunknown827
    Theunknown827
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    Hello everyone,

    If you have the problem that the fusion core doesn't have the ZPM texture/model here is the solution:

    Either you are using Mod Organizer 2 and put this mid in the OVERVIEW (NOT load order) at the very bottom.

    or

    if you are installing mods manually or via Vortex, you have to install it after all other mods.
  4. Trindalas
    Trindalas
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    So I know this hasn't been updated in a long time (but much more recently than the transporter rings, which just looking at the bug reports possibly don't work anymore), but being a huge fan of Stargate, I was curious if there was any chance for more Stargate related items... Hand device, Zat, Staff, maybe a home base using a Stargate to get to it... I would love to see more. Ronan/Teal'q as a follower would be awesome too (my 2 favorite characters, which should of course have their signature weapons if done)

    There is a distinct lack of Stargate material in games and it makes me really sad.

    I know it is asking a lot, but it is merely a request in the hopes that one of my dream mods might finally be added. Thank you for this much at any rate!
    1. Morten957
      Morten957
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      Hey, unfortunately I dont work on mods for fallout4 anymore, hopefully someone else will pick up stargate stuff for the game, could be cool :)
    2. Trindalas
      Trindalas
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      Awww, sad times :(
  5. scipher99
    scipher99
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    This by chance is not the tainted one Camulus had in "Zero Hour"? I'm not looking to blow up the whole solar system if I plug it in. lol
    1. Morten957
      Morten957
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      you got me there
    2. SeldragiaBles
      SeldragiaBles
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      Don't worry, just wander through a patch of radiation with it and if it starts glowing blue, bury it.
    3. DovahRyu
      DovahRyu
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      I think you mean "Ole CamelAss"
    4. Trindalas
      Trindalas
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      I mean, if you eject it from your power armor, sort of on a much much much much much... etc... smaller scale, lol.
  6. Dostoyevski
    Dostoyevski
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    +1 must have!
  7. GOLDENTRIANGLES
    GOLDENTRIANGLES
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    This looks like it was taken right from the Gmod-mod. Nice job on the port!
    Mind explain how to convert the model? Converting from valve format to fallout format?
    1. Morten957
      Morten957
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      Blender source engine addon, exported as obj, changed a bunch of s#*! in niftools to make it compatible
    2. GOLDENTRIANGLES
      GOLDENTRIANGLES
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      Ah I didn't realize there was a source engine addon. Makes sense.
      blender version 2.49b?
      Niftool magic, I have no idea how to work. I'm still pretty new to modding.
    3. Morten957
      Morten957
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      I'm using 2.78 niftools was pretty weird at first, hadn't used it before so it took some time
  8. Pokepika01
    Pokepika01
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    Reallly cool! However, since I'm an obsessive bastard, I cracked open the models before installing and noticed 2 things:
    1 - The BGSM file doesn't point to the normal map, just having a blank field instead.
    2- Every model but the AnimObjects model uses absolute texture paths, which only work on your computer. Not only do I now know the username you use on your computer, but it also means the texture would only work on your computer. (I think - FO4 does textures a bit differently to prior games)
    That said, it's a great model, with great textures, and I look forward to using this.
    1. Morten957
      Morten957
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      Thanks for noticing, this is the first time i have used these tools, I have released an update that should fix this & add a glowmap
  9. ferogain
    ferogain
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    DAMMIT McKay. Now I'm calling it a Zed PM!!!

    This looks really fun! Thank you.
  10. mach1991
    mach1991
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    • 39 kudos
    Jaffa kree