I can't think of a clearer description than what I already wrote in the description section, sorry. This is a minor mod that doesn't do much. You aren't missing anything.
It should. It's just an "enchantment" added to the item, not a new item. I've been away from fallout for a while, I can't recall if there is a way to check to make sure.
It would be really awesome if these Pipboys could up the damage, accuracy, critical, and agility of your companions both with guns and melee combat. I feel like that would be a very perfect lore friendly way to make them better at fighting then overhauling their whole characters.
Huh! That's a great idea. I was building up Vault 88 literally yesterday and thought to myself what a tremendous gift a Pip Boy should be to a settler, and yet it doesn't really do anything for them. And here you are!
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I love the artwork btw.