I haven't exchanged words with you since a while back when I was seeking clothing conversions for Skyrim body replacers. It's good to see you here!
Anyway, I can't get the NMM to work with this old rig because of the new software requirements they added to the latest versions. So using the NMM just isn't going to happen. And since MO has been abandoned by its creator, I don't feel comfortable using that either.
Would you please release a version of these modifications that do not require a mod manager? I'm fairly certain that I'm not the only one who manually modifies FO4. Just sayin'
You just use the game's mod manager? You can manually download the file. Open it up in 7-zip or equivalent. I have the two esp's labeled in their own directories.
Combat and Handmade Rifle MTM-CombatHandmadeRifle556Conversion.esp
Combat Rifle MTM-CombatRifle556Conversion.esp
Copy the one you want to use and place it in the data directory of fallout 4 then activate in the games mod manager.
I already downloaded the file, opened it up and took a look at it. Does this mean I can disregard the .xml? The last time I ran into a situation like this with a mod that had an .xml attached to it, I tried to do just that. But the .esp did not appear in the load order portion of the mods category that is standard to the base game. Hence my inquiry.
6 comments
yeah, I know there probably are other mods somewhat similar to this. I made this for myself and thought others might like to use it as well.
I haven't exchanged words with you since a while back when I was seeking clothing conversions for Skyrim body replacers. It's good to see you here!
Anyway, I can't get the NMM to work with this old rig because of the new software requirements they added to the latest versions.
So using the NMM just isn't going to happen. And since MO has been abandoned by its creator, I don't feel comfortable using that either.
Would you please release a version of these modifications that do not require a mod manager? I'm fairly certain that I'm not the only one who manually modifies FO4. Just sayin'
Take Care!
-Dallesse
You just use the game's mod manager? You can manually download the file. Open it up in 7-zip or equivalent. I have the two esp's labeled in their own directories.
Combat and Handmade Rifle
MTM-CombatHandmadeRifle556Conversion.esp
Combat Rifle
MTM-CombatRifle556Conversion.esp
Copy the one you want to use and place it in the data directory of fallout 4 then activate in the games mod manager.
I hope that helps!
I already downloaded the file, opened it up and took a look at it. Does this mean I can disregard the .xml?
The last time I ran into a situation like this with a mod that had an .xml attached to it, I tried to do just that.
But the .esp did not appear in the load order portion of the mods category that is standard to the base game.
Hence my inquiry.
Thanks Hun!