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Sakura9

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sakura9

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60 comments

  1. Alexsoulkaiser
    Alexsoulkaiser
    • member
    • 0 kudos
    Great mod. But after building, you can't destroy it or move it.
  2. harmonic1
    harmonic1
    • supporter
    • 0 kudos
    Both Homemaker and Snap 'n Build has given players the ability to build Capsules and Bunkers practically from the beginning when this game was first released.
    1. twickstr
      twickstr
      • member
      • 2 kudos
      and, the npc settlers can go thru the doors.....
    2. sakura9
      sakura9
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      • 266 kudos
      Hmm... I have Homemaker Complete v1.55 and I don't see capsules there. Snap 'n Build as I know had the same problem. Well, I don't mind if you share a proper links so I can check. Otherwise there is at least something.
    3. Merlin45
      Merlin45
      • member
      • 21 kudos
      In Resources-Misc you have a console with it you can enable what you want to have for Snap'n Build. Capsules, Greenhouse, Real Estate, Bunker and Industrial.
    4. Refar
      Refar
      • member
      • 2 kudos
      Can we have a link for that fabulous snap'n build please?
      I can't seem to find it here on the nexus. The only thing coming up is a 2 years old italian translation, that a) requires the original mod to work and b) would probably completely destroy the Workshop menus, seeing how its 2 years old.
    5. jojje5
      jojje5
      • account closed
      • 1 kudos
      i can see the bunkers in homemaker. but where are the capsules??
    6. TheSkagraTwo
      TheSkagraTwo
      • member
      • 5 kudos
      Snap 'n Build is gone, though.
    7. timedevilsmassacre
      timedevilsmassacre
      • supporter
      • 3 kudos
      https://www.nexusmods.com/fallout4/mods/28834

      So either it's back or it's a new one.
    8. Richwizard
      Richwizard
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      • 113 kudos
      Looks like Snap'n Build 2.0 was uploaded the day after TheSkagraTwo made his post about it being gone. The new capsule pieces in Snap'n Build have faction paint jobs!
    9. sakura9
      sakura9
      • premium
      • 266 kudos
      Yeah, looks like SnB is back! And with many useful things!
      Well, I'll leave this mod here like alternative of other capsules mods in case of ...I don't know, if they will dissapears again. High possible that I will not be update this mod, got many others mods to do, sorry..(-____- ).
    10. jrh643
      jrh643
      • supporter
      • 1 kudos
      did you see all the bugs? It will trash your game. Not worth it. I wanted to download it, but starting over is getting old, I see 1 bug and no download.
    11. Carnice
      Carnice
      • member
      • 7 kudos
      Indeed. Oh, it'll work fine, I'm sure. IF you contend with having to install like half a dozen patches to 'fix' several of the most glaring issues. I don't want to have to deal with that much maintenance, just for one mod. So SnB is out of the question.
      All that remains, is this. And this has a bunch of issues as well, like some of the parts will never snap, even when they should fit and it's obvious that they should be able to. And there are parts that I find missing, but they would probably need to be custom made...
      Oh, well, I'll do without buildable capsules, then, cursing the original FO4 designers for not including them.
  3. deleted100232623
    deleted100232623
    • account closed
    • 9 kudos
    I found Preston in my trailer once. He was eyeing my bed. I was like, "What are you doin in here?" He's so annoying in so many ways. I left and when I came back he was not in it any more. Talk about creepy. 

    This mod is great to make a small player home. Cozy living. I put my 3 unit capsule house up on a foundation . Looks really cool. Aside from the lack of navmesh, this is a quality mod. I don't use followers, so no biggie for me. Recommended.
  4. streetyson
    streetyson
    • member
    • 146 kudos
    Well, no proper navmesh in this one instance actually makes it more worth keeping on Nexus, imho - at least for players who don't use companions all that much. That's because it presumably stops settlers using it? And that means you can have one at each settlement for your own exclusive use! Even if you play with one companion along, you could prob use a mod like companion whistle to get them inside. And of course they'll work as barriers to break up the monotony of junk walls. Cheers.
  5. emccollu
    emccollu
    • member
    • 1 kudos
    Thank you for this mod! I just wanted to make fiddler's green type settlements, and this is way more compact than snap n' build when you just want to do one thing. :) And there's a mods called Office and Store Buildings that has the RV trailer with doors and stairs too, if anyone else just wanted a few trailer parks.
  6. Diermada
    Diermada
    • member
    • 0 kudos
    Thank you for this mod. Works perfectly as of 5/7/18. Downloaded with NMM to PC - no problem. I love these little units - so much fun to play with.
  7. Zurath
    Zurath
    • premium
    • 227 kudos
    Good. Very good.
  8. carchiba
    carchiba
    • supporter
    • 0 kudos
    Thanks always thought that this was a missing element from settlements. always wondered why buses, cars were not used in settlements as homes. once the explosive bits were removed
    1. TheSkagraTwo
      TheSkagraTwo
      • member
      • 5 kudos
      Wasteland Workshop has buses and trailers.
  9. Bernt
    Bernt
    • premium
    • 397 kudos
    Sorry for a late endorsement. It has become a must for me and I jsut came back after a reinstall - rebuild of my game. Anyway - great mod with a lot of possibilities
  10. VTSO
    VTSO
    • member
    • 0 kudos
    This mod has great potential sakura9! Heres to hoping that you add navmesh in the future