Hi folks. Would ya' kindly download Submersible Redux update 1.2? It expands the customizability of the Big Sister suit and improves the textures! If you've already defeated the Big Sister, you'll find that your suit doesn't have a tank anymore. That's because they're not separate items and can be crafted at a chemistry bench under Utility. Hope everyone enjoys the update, and let me know if you encounter any bugs with the new stuff!
The Sisterhood (Fallout's answer to the Big Sisters) are as mutated and sealed as the "Ghost people" of the Sierra Madre from New Vegas. Personally, I wish a bathysphere was accessible in Vault 120 allowing access to Rapture. I'll content myself with beating on the biggies in 120 in the meantime.
Maaaan you guys sooo horny bruh. you just wanna make the suit have big ol' Tiddies, and TBH... I AM RIGHT THERE WITH YOU! WHERE IS THE CBBE CUT??/? #RELEASETHECBBECUT
If you are playing the latest Next Gen and FO4SE versions be careful with this mod.
The mod works perfectly well still from start to end. However, in my game, it made some NPCs in Nuka World naked, and when I disabled the mod they were back to normal, all dressed again.
It may be just my game that's doing it but be mindful of it should you see it in your game.
Anyone have an idea or know what the exact Faction ID for the Big Daddy or Big Sister is, for a project that I'm working on. I mean they're hostile to each other .. so ..
To avoid the invisible pip-boy bug, do not use the power armor frame provided by this mod. Begged frame is what causes it.
Just take the parts and put them on a vanilla frame from some T45. There will be some clipping around the shoulders (that's why the mod had a custom frame) but that's preferable to an invisible pip-boy.
Can't even use the Power Armor without my pip boy's hud being broken entirely. I hop in, works fine, but when I exit, pip boy broken. Unsure why it's doing this. I'd be okay with this and not wear it but I really wish the location was also a workshop since it's small in size..
Commenting on a forum for the first time ever to save the next person 4 hours of troubleshooting... It turns out that the Pipboy bug is caused by the added power armor frame. The armor is bugged so when you step out of it, the frame is still stuck to your character.
Here's a fix:
Find any power armor (can be any type)
Open console and run player.equipItem B100173E
Step into the power armor now that you have the frame equipped from the console command
Remove the frame you just added by running player.removeItem B100173E (Note: make sure that there are no other duplicates while you are in there, you can check how to do that using this post: https://steamcommunity.com/sharedfiles/filedetails/?id=554906882
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It expands the customizability of the Big Sister suit and improves the textures! If you've already defeated the Big Sister, you'll find that your suit doesn't have a tank anymore. That's because they're not separate items and can be crafted at a chemistry bench under Utility.
Hope everyone enjoys the update, and let me know if you encounter any bugs with the new stuff!
Does it add Vault 120 also?
Also in one of the pics it appears a fucntionality to buuild power armor frames.
That is included in this file?
Thanks to anyone who knows the answers
The mod works perfectly well still from start to end. However, in my game, it made some NPCs in Nuka World naked, and when I disabled the mod they were back to normal, all dressed again.
It may be just my game that's doing it but be mindful of it should you see it in your game.
Hope this helps.
I mean they're hostile to each other .. so ..
I've never done it.
Just take the parts and put them on a vanilla frame from some T45. There will be some clipping around the shoulders (that's why the mod had a custom frame) but that's preferable to an invisible pip-boy.
I'd be okay with this and not wear it but I really wish the location was also a workshop since it's small in size..
Here's a fix: