I'm currently considering modding other companions. There's probably a FAQ incoming. There are a few more Piper lines I'd like to add in the next version. 'Endorse' if you like it!
Version: -1.0.5 - Updated to BA2 format. -1.0.4 - Removed the NPC record so it should not affect Piper visual mods at all, whether below or above in the load order. - If the player character is female, badass she-hulk or sultry death machine, Piper will no longer call her 'Big boy'. -1.0.2 - Fixed a bug that blocked Lover's Embrace comments from playing. Now the old Lover's Embrace comments and the new Lover's Embrace comments will play normally. Download the new version when you can. -1.0.1 - Connected a few 'Talk' replies that weren't connected to the 'Talk' cutscene. Re-download when you can.
f.a.q. : 1) Are any other groups or companions planned? A: A few more companions probably. Can't say which ones, but I probably won't do Strong, Codsworth, Longfellow, Dogmeat -_- , X6-86, or Deacon. They're great characters, but I don't use them and the mod takes weeks to do.
Anyone know if this is compatible with Piper Interview Restored? (https://www.nexusmods.com/fallout4/mods/21829)
UPDATE: After looking through the rest of the comments I found on page 6 a discussion regarding the Piper Interview Restored mod and the fact that it does not touch the same dialog nor quest triggers as this mod. So it should be natively compatible without issue. Please let me know if you find where that isn't the case.
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Version:
-1.0.5 - Updated to BA2 format.
-1.0.4 - Removed the NPC record so it should not affect Piper visual mods at all, whether below or above in the load order.
- If the player character is female, badass she-hulk or sultry death machine, Piper will no longer call her 'Big boy'.
-1.0.2 - Fixed a bug that blocked Lover's Embrace comments from playing. Now the old Lover's Embrace comments and the new Lover's Embrace comments will play normally. Download the new version when you can.
-1.0.1 - Connected a few 'Talk' replies that weren't connected to the 'Talk' cutscene. Re-download when you can.
f.a.q. :
1) Are any other groups or companions planned?
A: A few more companions probably. Can't say which ones, but I probably won't do Strong, Codsworth, Longfellow, Dogmeat -_- , X6-86, or Deacon. They're great characters, but I don't use them and the mod takes weeks to do.
thank you Blocky
Also there is a missing file in 1.0.5 "00001F34_1.fuz"
(https://www.nexusmods.com/fallout4/mods/21829)
UPDATE: After looking through the rest of the comments I found on page 6 a discussion regarding the Piper Interview Restored mod and the fact that it does not touch the same dialog nor quest triggers as this mod. So it should be natively compatible without issue. Please let me know if you find where that isn't the case.