This mod was a nice little break, but now I'm back to working on Op Salvo. Follow Facebook.com/neehermods to keep up to date on Op Salvo, a DLC sized mod that is bigger than Far Harbor.
Or check out a Little Teaser And then watch other Op Salvo videos while you're at it lol
Are settlers supposed to be wandering between settlements? I've got a big problem with them wandering around endlessly, when they leave/arrive the settler count goes up and down. It's super annoying and no matter how built up the settlements get they never stay put.
Has anyone have issue between Sanctuary and Red Rocket when assigning settlers to a station at Sanctuary they often wander to RR and are no longer counted as a Sanctuary settler? I'm wondering if the expansion between the two connects somehow and the settlers wander over...?
I used this mod on PS4 and it caused me to experience an automatic CTD when approaching or fast traveling to Dalton Farm. Uninstalling it fixed the issue.
Seems this mod got weird on me. I had installed a few mods that changed the settlements and I needed to move this mod (and the other border extender), but I don't know their names in the plugin tab of nmm, So I simply told it to reload. The other mod reloaded fine, I see it at the bottom. But THIS MOD says it loaded, but is NOT in the list at all. nmm says it's loaded but the game says it's not. Tried a uninstall/reinstall. nmm says it loaded ok, but still not in the plugin tab. Anyone have any ideas what happened?
Edit: I had to completely delete it then re-download in order for it to load correctly.
At the moment it looks like that's a No. The highest record in the esp is above the limit for making an ESL. Would need to compact them but this would mean it would be an unusable file for anyone with 1.0.2 ESL.
It would be great if you would put the .esl up with a warning with new game only.
I, for one, have modded my game so much between new mods, merges, and my own tweaks that I am about to start a new game.
I am looking for as many mods as I can find in .esl format to keep my load order down and am stripping out their leveled lists and replacing them with scripted insertion techniques.
I'm having an issue with not being to place workshop items on the wooden floors at National Park Vistor's Center and Echo lake Lumber Mill. Anyone else having this issue or is it just me? I believe SE has had similar issues and fixed them.
yea I'm having the same issue. Love the expansion but would really like to be able to place items (turrets in the top corners @ echo lake would be awesome) in existing buildings after scrapping out clutter.. I've been able to place some beds in Echo Lake on the very bottom floor but not anywhere else. Its almost like you can scrap things inside but it doesn't free up the area, just kinda makes it invisible because you still can't use the area just like if the items were still there.. Also have issues placing items in the expanded border areas on rocks and such. Otherwise, thanks for a great mod.
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Or check out a Little Teaser
And then watch other Op Salvo videos while you're at it lol
Edit: I had to completely delete it then re-download in order for it to load correctly.
I, for one, have modded my game so much between new mods, merges, and my own tweaks that I am about to start a new game.
I am looking for as many mods as I can find in .esl format to keep my load order down and am stripping out their leveled lists and replacing them with scripted insertion techniques.
Also have issues placing items in the expanded border areas on rocks and such.
Otherwise, thanks for a great mod.