not working anymore, crashes game on start Installed all the required mods(The ones that weren't gone now that is) still crashes game on start also, i stopped steam from updating to its latest update so that wasn't the issue here. I went through all of my mods turning them off and back on 1 by 1, and this mod is what was making my game fail to launch. This mod alone was causing it to crash, even the required mods didn't crash, just this single mod sucks, i really wanted this one.
Getting ready to do this one, cause hey you know I love Homplate and now I already have most of this ones requirements YAY! Got one question before I do (cause I just run into this problem with Starlight District blueprint) What version of Snappy HouseKit did you use? I only ask because the older versions you have to download the main file then "optional" files, that are now included in the main file so transfer doesn't find most of those parts cause it can't locate the "optional" .esp's that no longer exists in the newer versions.
Loaded it just using the newest version and worked fine. Was difficult to find the power conductors in the walls, found some, placed some of my own and everything is all good, Thanks for all the hard work on this one.
I´m glad to hear that everything runs fine now. I haven´t use power conductors, only one. I´m using this mod: https://www.nexusmods.com/fallout4/mods/12741/? You can encrease the power radius 20x, e.g. you need only one conductor and one generator for whole Sanctuary
This mod is wonderful, please and thank you.On import, the blueprint stops loading objects at about 297 items or so. Any idea as to what I might have done? New game, around 250 mods. All other blueprints (around 30 or so) load without incident.
Actually, yes, that clever little mod, Hangman's Alley Interior Apartments, was downloaded, and installed. No worries, I'll fiddle with this until I find a solution, and post my results. Thanks again! Your timely response is appreciated.
Worked around it, by checking CDantes thread. Someone had fast traveled away and back, and the blueprint continues. Worked for me. Thank you for uploading this mod.
Looks great!! I never know what to do with hangmans so I've never really use this place don't know why. But this is perfect! Only issue that I have personally is Alternate Settlements. How much of that particular asset(s) do you use? I just don't want to install SK is all. rest I pretty much already have installed.
Great work and will check out your other blue prints shortly.
Hi many thx. Unfortunately, i don´t which items i´ve used from the alternate settlement mod, it´s month ago that i´ve built this one. It could be the trees. If i used other parts, it should be no problem to replace them with parts from another mod like Snappy Houskit
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Installed all the required mods(The ones that weren't gone now that is) still crashes game on start
also, i stopped steam from updating to its latest update so that wasn't the issue here.
I went through all of my mods turning them off and back on 1 by 1, and this mod is what was making my game fail to launch.
This mod alone was causing it to crash, even the required mods didn't crash, just this single mod
sucks, i really wanted this one.
Got one question before I do (cause I just run into this problem with Starlight District blueprint)
What version of Snappy HouseKit did you use? I only ask because the older versions you have to download the main file then "optional" files, that are now included in the main file so transfer doesn't find most of those parts cause it can't locate the "optional" .esp's that no longer exists in the newer versions.
Great work and will check out your other blue prints shortly.