I made this for myself. I should have checked the nexus first, you know there is bound to be another person that has a similar idea. Well there was. Hunting Rifle Bayonet Fix by Wolfram http://www.nexusmods.com/fallout4/mods/18444/?
Wolfram's mod uses the third person mesh, so both mods look slightly different.
Yeah it's to bad they are held back by weak consoles, just think of the detail they could accomplish on good hardware. If I had the modeling software I could add that, but I don't and this is the best I could do with what I have.
Such a small adjustment, yet so incredibly useful. FO4's iffy approach to bayonets generally leads to me foregoing them altogether, but this one is nice enough that I'd actually use it.
Have you considered correcting some of the other bayonets?
Yes, I have another mod I will be releasing shortly that adds bayonets without handles. Its a new category for short barrels so there wont be mesh clipping.
7 comments
Hunting Rifle Bayonet Fix by Wolfram
http://www.nexusmods.com/fallout4/mods/18444/?
Wolfram's mod uses the third person mesh, so both mods look slightly different.
You now have a choice between the two
Have fun!
If I had the modeling software I could add that, but I don't and this is the best I could do with what I have.
Have you considered correcting some of the other bayonets?