File information
Last updated
Original upload
Created by
Ryanc229Uploaded by
UnviablePlumVirus scan
Tags for this mod
- Companion/Follower Friendly
- Lore-Friendly
- Fair and balanced
- English
- Music
- Sound FX
- Voice Acting
- Terrain
- Models/Meshes
- Textures
- Clothing - Female Only
- Clothing - Male Only
- Clothing
- Items - Furniture
- Locations - Player-Owned
- Locations - World Map
- Items - Clutter
- Settlement
- DLC: Vault-Tec Workshop
Activity logs
This page was last updated on 26 April 2024, 4:28PM
- Changelogs
-
-
Version V1.8
- New craftable items - Vault Boy cutout, Vault Boy backdrop, Yellow and blue balloons, Long and short dividers, pre-war mailbox, Vault 76 Welcome Mat.
-
Version V1.7
- * The subway has been completely redone, thanks to Phoenix46 (Please scrap anything you have built in this area to avoid any issues)
* The Vault 98 blueprint has had the subway removed
* I have included a navmesh fix for the upper atrium doorway with ceiling
* Vault 98 now has it's own menu under Decorations (Settlement Menu Manager is now required)
* A bunch of craftable items now have a preview icon thanks to Phoenix46
* A load of new items have been added, including ones seen in the Fallout 76 trailer, such as Confetti, Banners and Poster
* A few textures have been improved
* Added a lot more items to Shop-Tec
* An optional download for the blue vault walls, and Vault 76 quarters wallpaper and flooring
* Probably more things I've forgotten
- * The subway has been completely redone, thanks to Phoenix46 (Please scrap anything you have built in this area to avoid any issues)
-
Version V1.6
- * Fixed settlers sometimes standing like statues instead of sleeping (Settlers may need to be moved to another settlement, moved back and reassigned, although you can Move them, and Move them back before they've even walked away, you don't have to wait for them to leave the cell)
* Shortened Shop-Tec welcome announcement
- * Fixed settlers sometimes standing like statues instead of sleeping (Settlers may need to be moved to another settlement, moved back and reassigned, although you can Move them, and Move them back before they've even walked away, you don't have to wait for them to leave the cell)
-
Version V1.5
- Updated the craftable number door and exit door to use ccmad's sliding door with control panel mesh
- Fixed the child jumpsuit looking for the wrong texture
- Fixed a conflict with the APC home on the move mod
- Removed the navmesh from the main cave, reactor cave, and the smaller caves due to settlers getting confused between the base navmesh and vault piece navmesh (the entrance and subway are still navmeshed and work fine)
-
Version V1.4
- Changed the vault security room layout due to pathing issues
- Fixed a door in fairline hills that was saying it was chained
- Added a craftable Vault Sniffer that adds happiness (located under Decor>Wall Decor> Misc)
- Added a craftable vault roomba that adds happiness (Located under furniture>Misc) (Currently static, I would like to add animations to it)
- Added some fences in the subway
-
Version V1.3
- Removed the subway travel feature, it was more trouble than it was worth as it broke the elevator.
- Disabled the option to fast travel out of the vault, as breaks the surface elevator
- Removed ceiling meshes from the security room that didn't need to be there
- Fixed the wrong mesh for the security room corner doorway
- Changed the Seal 'n Safe gear door texture
-
Version V1.2
- Added a small walkway between the main cave and the reactor cave, it is only big enough to build wires through to connect the reactor to the rest of the vault (example in Images).
-
Version V1.1
- Added a craftable Vault 98 blueprint (located under Decor>Wall Decor> Misc) (Thanks to Joplay2999 for the texture)
- Added a new consumable to Shop-Tec, Atom Plop Drops (Thanks to Joplay2999 for the texture)
- Added a subway map to Vault 98, Vault 88, and Vault 114, so you can travel between vaults with subway stations. (Note: If you leave Vault 98 by train, you will have to re-enter it again via the train the elevator will not be at the surface!)
- All Vault 98 Security skeletons are now scrappable
- A house in Fairline hills has been fixed so you can now build inside it, and bird markers have been fixed, birds will slowly fix themselves, it may take a while.
-
- Author's activity
-
April 2024
-
26 Apr 2024, 4:28PM | Action by: Ryanc229
Attribute change
'Description changed.'
April 2019
-
06 Apr 2019, 10:38AM | Action by: Ryanc229
Attribute change
Author changed to 'Ryanc229'.
February 2019
-
06 Feb 2019, 8:59AM | Action by: Ryanc229
Permission change
Mod owner changed from UnviablePlum to UnviablePlum by Pickysaurus
-
06 Feb 2019, 8:58AM | Action by: Ryanc229
Permission change
Mod owner changed from Ryanc229 to UnviablePlum by BigBizkit
-
05 Feb 2019, 6:34PM | Action by: Ryanc229
Attribute change
Description changed.
January 2019
-
24 Jan 2019, 3:06PM | Action by: Ryanc229
Attribute change
Author changed to 'UnviablePlum'.
July 2018
-
01 Jul 2018, 4:23PM | Action by: Ryanc229
Changelog added
Change log added for version V1.8
-
01 Jul 2018, 4:21PM | Action by: Ryanc229
Attribute change
File 'Vault 98 Redux V1.7' category changed.
-
01 Jul 2018, 4:21PM | Action by: Ryanc229
File added
Vault 98 Redux V1.8
-
01 Jul 2018, 4:19PM | Action by: Ryanc229
Attribute change
Description changed.
-
01 Jul 2018, 4:18PM | Action by: Ryanc229
Mod image added
-
01 Jul 2018, 4:18PM | Action by: Ryanc229
Mod image added
-
01 Jul 2018, 4:18PM | Action by: Ryanc229
Mod image added
-
01 Jul 2018, 4:18PM | Action by: Ryanc229
Mod image added
-
01 Jul 2018, 4:18PM | Action by: Ryanc229
Mod image added
-
01 Jul 2018, 4:18PM | Action by: Ryanc229
Mod image added
June 2018
-
09 Jun 2018, 11:13PM | Action by: Ryanc229
Attribute change
Description changed.
-
09 Jun 2018, 11:12PM | Action by: Ryanc229
Mod video added
Fallout 76 trailer made in Fallout 4
-
08 Jun 2018, 5:24PM | Action by: Ryanc229
Changelog added
Change log added for version V1.7
-
08 Jun 2018, 5:07PM | Action by: Ryanc229
Mod image added
-
- Mod page activity
-
May 2025
-
23 May 2025, 4:59AM | Action by: Shavedmovie25
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
21 May 2025, 11:45PM | Action by: PixelHeadMods
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
19 May 2025, 5:15PM | Action by: vladgggg
Endorsed
'Vault 98 - Vault-Tec Workshop Redux'
-
11 May 2025, 2:10PM | Action by: Remigius7
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
09 May 2025, 4:10PM | Action by: davethesloth19
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
06 May 2025, 5:21AM | Action by: e2pedersen
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
04 May 2025, 8:28PM | Action by: BeanusBagus
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
April 2025
-
30 Apr 2025, 8:38PM | Action by: daveel91
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
18 Apr 2025, 6:22PM | Action by: DarthAerith
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
16 Apr 2025, 9:17PM | Action by: Tester5959
Untracked
'Vault 98 - Vault-Tec Workshop Redux'
-
16 Apr 2025, 8:29PM | Action by: morbondrak
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
15 Apr 2025, 10:53PM | Action by: sgtdimintri
Untracked
'Vault 98 - Vault-Tec Workshop Redux'
-
10 Apr 2025, 8:00PM | Action by: Ravensmith3000
Untracked
'Vault 98 - Vault-Tec Workshop Redux'
-
09 Apr 2025, 11:27PM | Action by: sgtdimintri
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
07 Apr 2025, 4:03PM | Action by: Tester5959
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
06 Apr 2025, 10:22PM | Action by: BiladorNoturno
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
06 Apr 2025, 7:16PM | Action by: TimTaboe
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-
02 Apr 2025, 6:47PM | Action by: SabrinaMakesMods
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
March 2025
-
27 Mar 2025, 5:47PM | Action by: Tester5959
Untracked
'Vault 98 - Vault-Tec Workshop Redux'
-
27 Mar 2025, 2:05AM | Action by: MicMidas121
Tracked
'Vault 98 - Vault-Tec Workshop Redux'
-