Fallout 4

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nikashubaiton

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nikashubaiton

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35 comments

  1. nikashubaiton
    nikashubaiton
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    UPDATE:

    In my newest save, I encountered a CTD issue that was mentioned to me before, by luck of another mod conflict I realized it had to do with the pre-combine and pre-vis for the area. I've since updated the file (V.7) to include these fixes, as well as adding a storm cellar with two workbenches to the side of the house.

    Please let me know in the bug report section if any issues are encountered!
  2. criana24
    criana24
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    Can you por it to ps4 please?
  3. Farshnuke
    Farshnuke
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    Is there a conflict with nuka world settlements
  4. Darkstyler35
    Darkstyler35
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    I've just checked this mod in the last version of xedit : why are there some string errors + error can't resolve and some entries in worldspace about places like sanctuary or Concord that are binded with precombine ? Oo
    Uninstalled.
    1. nikashubaiton
      nikashubaiton
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      I might have forgotten to clean the newest version, although I've notably never had any issues, I'll look into it further. Sorry if anyone has been having issues, since we don't get notifications on comments I don't often check my old mods anymore.
  5. ImmortalAbsol
    ImmortalAbsol
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    Can companions be left there?
    I know player homes aren't settlements but companions are friends not settlers.
    1. nikashubaiton
      nikashubaiton
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      They all function just like any other settlement, so you are good to leave companions there, yes.
    2. ImmortalAbsol
      ImmortalAbsol
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      Thank you.
  6. kingnecrosis
    kingnecrosis
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    So does anyone know what the game settings need to be in the for this to work? I keep getting CTD when I approach the farm, and a get a seizure inducing light show when I enter the Nuka-Galaxy home.
  7. sillyrockstar
    sillyrockstar
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    Hello i have encountered a... bug, since this is the first time i have used posts i uh dont know how to link images and files... i can give you the load order too!


    (god damn my akwardness..)
    1. nikashubaiton
      nikashubaiton
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      Try to keep this kind of stuff to the bug section, please. What's the issue you're having?
  8. Raider480
    Raider480
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    Have you thought about cleaning this mod? When I checked it in xEdit, I found huge numbers of both ITMs and records that can be undeleted, i.e. instead marked disabled as part of xEdit's automated cleaning process.

    Also, are the mod's areas properly navmeshed? After a quick look I saw five deleted Nuka-World navmeshes, and it looks like at least one of the affected cells didn't have a new navmesh put in place as part of the mod's added records.
    1. nikashubaiton
      nikashubaiton
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      All of the locations have a proper navmesh, there was a case where I completely removed one of my own navmeshes and restarted it, but that was also in a new location. At worst, I may have modified exterior locations for navmesh to make sure doors were detected but that'd be it.
  9. toynbeeidea
    toynbeeidea
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    Attempting to approach the Nuka-Farm Homestead results in a CTD. I tried removing the mod, went south from the Hubologist camp past where crashes happen, and the reinstalled the mod - instant CTD on load.
    1. nikashubaiton
      nikashubaiton
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      I myself and numerous others have tested this mod in a vanilla game to ensure this issue doesn't happen, in every case that it has, it's been a conflicting mod, or an issue with your game settings. For further support message me or make a bug report.
    2. vikingoextremeno
      vikingoextremeno
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      Same here
  10. Ohpus
    Ohpus
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    Are these workshops linkable with supply lines? Or do they work strictly like Home Plate?
    1. nikashubaiton
      nikashubaiton
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      Full settlement utility, meaning you get supply lines, settlers, the whole 9 yards
    2. User_35607895
      User_35607895
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      Can you ask Shank to make the Farm a raider outpost or vassal the settlers you put up there? Or would it not appear in Shank's list of settlements?
    3. nikashubaiton
      nikashubaiton
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      I would love to, but I honestly have no idea how to make it show up for Shank
  11. pyrobladeich
    pyrobladeich
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    Are these all interior cells or exterior?
    1. nikashubaiton
      nikashubaiton
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      Every cell but the farm is interior