Fallout 4

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DisplacerBeast8u

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DisplacerBeast8u

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223 comments

  1. Mattia223
    Mattia223
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    Sticky
    I hope someone will read this: I'm speaking to the creator of the mod, but really anyone is welcome to help me if he has modding experience, I just bought on my own expenses an AI cloner of voices and my attempt with Curie's voice has beeen perfect, if someone would like to make a mod/update this mod with new, fan made lines, I'd love to help and give sweet Curie more dept, please, if you want to talk, add me on discord: mattiavonsigmund
    As sadly here i'm not really active
    thank you!
    1. DisplacerBeast8u
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      This is honestly awesome, and I'd love to see it utilized. While my knowledge of FO4's Creation Kit has waned over the years as I've moved on to other games, anyone who wants to pick this up and incorporate new voice lines has my full permission to use what I've got here (which is honestly not much under the hood--just some reorganization of official voicelines).
  2. Furansurui
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    sooo yeah if you're using Settler and Companion Dialogue Overhaul, Player Comments and Head Tracking do not install with it cus some curie's lines will become silent on headtracking but no problem if you talk to her
    1. alx081671
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      Yes, I can confirm the issue, I have those mods too. After installing this, Curie becomes silent, except for the subtitles.
    2. boxerbeast1
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      thank you
    3. DavidsFallout4Mods
      DavidsFallout4Mods
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      Wish they would pin stuff like this.  Or better yet patch it.

      Edit: Question Furansurui did you try all 3 versions of this mod and do you have the patch for PCTH and SCDO installed?  I noticed that the load order was wrong by default in Vortex due to mislabeling.
    4. Furansurui
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      DavidsFallout4Mods yes i have both but i didnt install the patcher on Player comment for Settler and Companion cus the author didnt recommend it.
    5. boxerbeast1
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      +1
  3. CHlKoff
    CHlKoff
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    Кто ставил на русскую версию, подскажите плз что происходит с переводом после этого мода? Локализация отваливается только в новых фразах или совсем?
  4. llIIIIIlllIIIIII
    llIIIIIlllIIIIII
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    I'm having a hard time getting any of the files here to work, could the usage of Nexus mod manager be causing them to not work?
    1. DavidsFallout4Mods
      DavidsFallout4Mods
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      Maybe, I've noticed some mods are not labeled correctly which I think affects load order in Vortex.
  5. ranoutofnames666
    ranoutofnames666
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    is fo4plus a mandatory requirement or optional 
    cause that mod requires a crap ton of mods that scare me lol
    1. Socratatus
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      FO4plus??
      Where'd you see that? I don't see that as a mandatory requirement.
    2. DavidsFallout4Mods
      DavidsFallout4Mods
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      It's right there under Requirements on the main tab.
    3. HumanNPC
      HumanNPC
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      That's "Mod's Requiring This File". As in, other mods that need this mod, not the other way around.
    4. DavidsFallout4Mods
      DavidsFallout4Mods
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      So weird I thought it was a requirement too and I know what to look for lol.
  6. DavidsFallout4Mods
    DavidsFallout4Mods
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    My dude keeps saying "sir" after commenting on other stuff is that this mod?

    Wrong mod comments section, I somehow created a doppelganger of myself that is invisible and follows me around intercepting my interactions at random lol.
  7. Socratatus
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    Still a great mod, since I use only Curie. Just wish we could have some random talk in Fallout, Nuka world DLCs. She gets real quiet there.
  8. peppercatelephone
    peppercatelephone
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    Is the last download the full most recent one? I'm confused
    1. DisplacerBeast8u
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      They're different versions of the same mod, with the third choice having everything included. Should be marked 1.1b.
    2. peppercatelephone
      peppercatelephone
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      Thanks! Any chance you'll be doing other followers? Either way, amazing job on this one!
  9. InspiredN
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    Can I make it work with "Settler and Companion Dialogue Overhaul"? I would love to add your mod along with that one. (I also use Realistic Conversations, but I don't know if it changes companions)
    1. DisplacerBeast8u
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      I know this is a very late reply, but if you are still interested please feel free! Just make sure to reference this mod please.
    2. william09703
      william09703
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      they work together very well, at least for me
    3. stealtharcherelf
      stealtharcherelf
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      Would this mod restore Curie's lines of dialogue that were removed with Settler Companion Dialogue Overhaul? 
    4. DisplacerBeast8u
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      No clue. From what I remember, though, these sorts of mods change the same pools of dialogue (at least if they did it like I did). It's usually one or the other.
    5. Furansurui
      Furansurui
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      dont, i tried and some lines become voiceless
  10. NomadsReach
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    Do you know if this works with Pack attack companion system?
  11. larrabee53
    larrabee53
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       I have to say that until I discovered this mod, I was not one for companions/followers for all the reasons you've listed in the description...but now Curie has become an essential part of my playthrough and I can't imagine the game without her. Thanks so much for adding so much more depth to her character and personality, absolutely endorsed!!!
    1. DisplacerBeast8u
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      Really happy to hear that! Thank you for giving it a shot!