This page was last updated on 18 June 2023, 12:49PM
Changelogs
Version 1.02
- fixes an issue when some spawn markers are not being deleted when you leave the area thus spawning items and NPCs again when you return to the same place - from now on all spawn markers are immediately deleting themselves after the spawning effect and v1.02 also changes the FormID of the markers so previously spawned markers from earlier versions should be all gone.
- adds a console command which you should only use at Abernathy Farm if for some reason the weapon hasn't been spawned for the first time: cgf "ccgolfclub_init.respawngolfclub"