My god, this is so much better than the other fix (no offense to that author). The bank is actually intact! Thank you so much for this!
(I went with the non-esl ones, since LOOT said the esl version of patch B contained out of bounds data, so I figured that might cause problems. I didn't test it, but I thought I'd note it here in case anyone does have problems, maybe try the regular esp's.)
Hello, I am having problems with the precombinations and it is precisely the BTB. I can't fix this so I thought of an alternative: is it possible to delete objects such as trees and structures while in workshop mode? That tree in the image is repeated about 10 times and causes a lot of performance loss. Captura-de-pantalla-499 hosted at ImgBB — ImgBB (ibb.co)
I have a mod that allows me to be in workshop mode anywhere but does not allow me to delete or move static objects like houses and trees. except those that are already possible in the settlements.
Hi, I hope you don't mind me posting this but your mod inspired me to see if I could make a map to show all map markers beyond the borders. It can be viewed here:
Thanks for noticing my fix mod. Unfortunately I myself don't play BTB now. There is a fact that I should say to users who play BTB from now on. BTB is a very old mod. What I do remember is that BTB is destroying precombines in almost every area of the Commonwealth. I think there were some other redundant changes as well. BTB will need to be remade as a modern and sophisticated mod by someone else.
Sorry but this fix doesn't work anymore. Did the correct load order and everything but only works partially removing rocks trees and stuff but the border wall is still there so only half the small town is explorable. Probably something to do with PRP. The ESL versions are worse. Crashes to desktop almost instantly upon loading in and LOOT says that fix B will corrupt save files because of ID frames. Really hope this gets fixed though as btb looks like fun.
It doesn't go well with optimized mods like PRP. This mod is established by intentionally breaking Precombination and Previs. Beyond the Borders-New Lands Mod is an old mod and I don't recommend it now either. Still, if you give up on PRP, it will work.
Atomic world and south of the sea scratches that itch for new locations outside the borders and they both have prp patches so I'm not losing any sleep over it
Great fix. I love BTB but its just a lot of problems to make it work. By the way, did you solve the terrain on the Fort? The furniture and the artillery doesn't snap in the right place, creating the annoyance of enabling and disabling the mod to build there.
Nice work ... presume if use yours do not use the other fiser upper ... just interested in knowing as with 2 out gotta make sure do not mess up here. Might be nice if indicated that in the discription.
ah no the 2 you have posted are fine and understood .. was refering to the other mod that patches BTB and from write up it seems clear not to use but just wanted to ask to make sure ..... sorry for confusion.
30 comments
(I went with the non-esl ones, since LOOT said the esl version of patch B contained out of bounds data, so I figured that might cause problems. I didn't test it, but I thought I'd note it here in case anyone does have problems, maybe try the regular esp's.)
That tree in the image is repeated about 10 times and causes a lot of performance loss.
Captura-de-pantalla-499 hosted at ImgBB — ImgBB (ibb.co)
I have a mod that allows me to be in workshop mode anywhere but does not allow me to delete or move static objects like houses and trees. except those that are already possible in the settlements.
Monsignor Occlusion Box Disabler
Maybe it won't work unless it's a new game.
Honestly, BTB is a very old mod. Not recommended unless an optimization patch is made.
It's a good mod.
Thanks for answering.
Show Beyond Borders Map at Fallout 4 Nexus - Mods and community (nexusmods.com)
Thanks for the great mod though, I enjoy playing it. BGD00
any chance you can fix the overlapping trees and bushes at Camp Kendall?
They are killing FPS big time....
If you tell me where you say "Fort" you can deal with it.