is there any way we could get this ported over to the Xbox? We're in desperate need for a way to recycle Armour and Weapons (even just pipe weapons) for our death factory plants. :)
I love the Nodas recycler because it turns food into fertilizer. I tried using it with the "Contraption Workshop Free Production" mod (the most powerful cheat known in the Commonwealth), but it keeps barfing up 10s of thousands of wood and plastic when something like a steel ball made by the builder goes in. Free plastic you say? Yeah, 50,000 plastic, it's all the comes out of the recycler. There's plastic rolls all over the floor! My ballistic weave is in the recycler and won't come out until all the plastic is done! So, I take the plastic out and put it in the workshop... no good, another item caused it to barf another 10,000 plastic. So, I'm on bended knee asking that it be able to recycle the items made by the builder.
it's really not that bad of a cheat; this free production. You still have to go out and look for coffee cups and a lot of other items not made by the builder. Also, is there a way for it to suck in those Giddyap Buttercup things? Unless I knock them over, they just stand in front of the recycler. There must be a way because the Butcher contraption can suck in people. Anyone got any recipes for human meat? Just asking.
When I added a portable recycler it seemed to cause game crashes. Not proof, but my cum hoc ergo proctor hoc fallacy. i.e. it went away when I got rid of the portable device. Does this scrap per some fixed recipe, or does it scrap weapons and armor consistent with the scrapper perk? What I'm asking is if the mod is best only used on junk and not weapons and armor.
It seems that tons of plastic and woods happens when putting more than one Nodas Recycler on one settlement. They mix materials between them ! For example, put a dinner plate in one an it could output wood because the other one received a wooden block...
This mod just doesn't work for me, idk why but it's on an infinite loop for the portable thing and the workshop version of the recycler just won't do anything. Why is it so hard for mods like these to actually work?
I've been using it for a couple of months, and currently, I have like 720k plastic and 420k wood. Of course, I think that may be a default setting when it can't figure out what else to use when attempting to break something down, so...
I love this mod! Question though, is it working as intended that stacks of ammo only produce 1 lead? So if I put in 1 stack of 1000 rounds of .38, it only produces 1 lead. Is there a way to make it so it produces a proportionate amount? Thanks for the great work!
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Free plastic you say? Yeah, 50,000 plastic, it's all the comes out of the recycler. There's plastic rolls all over the floor! My ballistic weave is in the recycler and won't come out until all the plastic is done! So, I take the plastic out and put it in the workshop... no good, another item caused it to barf another 10,000 plastic.
So, I'm on bended knee asking that it be able to recycle the items made by the builder.
it's really not that bad of a cheat; this free production. You still have to go out and look for coffee cups and a lot of other items not made by the builder.
Also, is there a way for it to suck in those Giddyap Buttercup things? Unless I knock them over, they just stand in front of the recycler. There must be a way because the Butcher contraption can suck in people.
Anyone got any recipes for human meat? Just asking.
Finally a scrapper without all the other unbalanced bs from other mods.
Does this scrap per some fixed recipe, or does it scrap weapons and armor consistent with the scrapper perk? What I'm asking is if the mod is best only used on junk and not weapons and armor.
I see 30,000+ plastic and 50,000+ wood in my workshop after dumping all my junk into the recycler.
I've been using it for a couple of months, and currently, I have like 720k plastic and 420k wood. Of course, I think that may be a default setting when it can't figure out what else to use when attempting to break something down, so...