Fantastic addtion to the game! The fight is not easy but my gear (T51D an leveled legendary laser rifle) could handle them just fine. No Performance issues noticed of nay kind ( but then my rig is kinda high end)
Endorsement given for the effort - and what little I've managed to see of it. But I wouldn't mind a version a little less inhabitated First three times I got killed instantly - in spite of my company. Oh well - at level 43 I don't expect the bad guys to be pushovers but........... Then the fourth time I thought I was ready, opened the door and entered the fray. A couple of seconds later my computer sent a few rather obscene oaths my way and froze - a powerfist a couple of inches from my face! It took me a while and a few ctrl-alt-delete to thaw it out again. Its' not quite a state of the art - of 2017- gaming rig. But I don't think it's a slouch either. Still - this proved to be the limit
Thanks for commenting Bernt, when you enter an area and is still loading these things, I have already commented on some occasion that I have no problem is to draw a version with less lights and fewer effects, but remember that they are the same (less) than the originals, that the stage has half of elements and the extra of enemies is compensated with the absence of turrets. You will have problems in the Mass building and in the Institute mainly, but there are many places where Bethesda abuses of lights and effects, when now the light is actually generated otherwise, with a boxes that fit in the rooms. Some crash also happens at any moment in F4 and some I have suffered, but it has been something punctual and very rare. A light version of the mod is pending regards Edit- With level 110 you can also die if you get lost ... Edit 2- I have also passed several times with a pistol of 10mm and less of the n20, without tricks or traps, all vanilla, if you see the video you will see my technique, just enter refuge in the rooms on the right, kill all who You can go up a little to the fountains, drink and recover health and jump to the hallway above, there is easy to master the situation in the area of the door, leave everything clean before crossing the bridge .. If you go carefully It's easy, with N43 more .. XD Edit 3- And remember that you have power armor. What do you want them for?
Hey there! Number 1 fan of yours here. . .I was just playing through the Nuka World DLC, and just finished the Grandchester Mystery Mansion. The whole time I was in there I was thinking about how amazing it would be to have the mansion duplicated into the commonwealth where you could work your magic on it. Have you seen it?
Grandchester Mystery Mansion? Well no, but it will take me a while to see her, XD I played that dlc, but I do not remember that Mansion, I'll look at it. You have played the dlc and I have finished a couple of mods more, this weekend, each one to his, thanks for the info. a greeting
I've been seeing your great work. You really do an amazing job. Right now, I'm building on your Bunker Hill 2 and will share screenshots when finished. I was working on Mass 2, but then Bunker came out and I switched to start on it. Having a blast thanks to you!
Hello. I just uploaded a version without obelisk for Brandy, I do not mind collaborating on personal projects of people who are involved with my mod, I prefer a Brandy or an Indycurt before 1000 endorsemes or 10000 mute downloads. But if you really want to build you have spent the best and the only one that I want to play and I will play, Tree Home, simple but huge of possibilities. Now I see that Mansion .. XD Greetings
It has been great my surprise to see where I really put this mod, I thought I had put it much more to the south, I got so confused that I had to go back to the CRK and put the mark of the visible map, to be able to find it. And look where it is, under the fat tree.
The work is similar to this MASS 2, but simpler.
Surely I will put an inner settlement
This I did yesterday in an hour, the house is already clean, but has an important restoration work.
Just finished trying your mod out and it is fantastic! You did an amazing job. I LOVE this idea and always wanted to "live" in a skyscraper. Love the very top of this tower. It is going to make a PERFECT penthouse home. Also you mentioned something about a problem with the LOD. There was no problem for me. The view from the roof is amazing.
If I had to change one thing, it would be the "sound effects" inside the building. All that creaking was getting on my nerves after awhile. Also, there are certain sections on several floors where you can't place furniture. It just sinks into the floor. They are small areas (for example a closet on the 2nd floor) so not much of a big deal.
One last question. Before I start investing a lot of time in building here, I want to make sure that you have set the cell to not reset.
Lasse1001: Thanks, but that is not what I'm referring to. When you create a mod using a cell in the creation kit, there is a box you check so that the cell does not reset itself after 30 in-game days. I'm not talking about the reset bug which is something totally different. But thanks for trying to help!
Reset kills the roll, XD I am glad that you like it, there will be some section of ground at some point, it is easy to fix, there is also some more adjustment to do, I have seen it during my departure but I have not wanted to touch anything until finishing it, there are very few Details erroneous, so few that hardly deserve an update. Regards
You are an awesome modder. And you are welcome for the suggestions. Thank you for the changes. This is quickly becoming my most favorite mod. I've been spreading the word with my friends about your mod. Hopefully, you'll get more attention for this mod. It deserves it!
I appreciate it a lot, a wider diffusion is always what every artist wants, there are many good mods and this is the way to see them from many, only see the best and if the mod does not grow fast it will die soon. Luckily this mod is thought to exist and continue to grow longer, it offers a lot and it is also quite original, clean (F04Edit) and solid, it has taken me longer to test it than its creation, I hope it lives something more. XD Regards
Hola Gracias por comentar Obli, aquí seguimos con la cantinela de siempre, al menos nadie podrá negar que mi trabajo no es de altura. XD Saluda a la comunidad del GW2 de mi parte. Un saludo
Very nice to see this, thank you! I am the type of player who finds the most fun is settlement building, and the mods I use are those that allow me to alter and create the game world to do so. Mass Fusion tower is one of my favorite build sites and I've built and rebuilt my own settlement there many times.
Downloaded and installing as I type. I'm very much looking forward to trying out your work.
That same idea had my brother and has not stopped until I see it done, it is something different from living in a skyscraper, although he had a special interest in the terrace, the interior goes as a gift. Thanks to You
so this is a copy of the mass containment fusion building placed over near the nuka world entrance that has an exterior settlement and interior settlement you can use? is that correct?
32 comments
The fight is not easy but my gear (T51D an leveled legendary laser rifle) could handle them just fine.
No Performance issues noticed of nay kind ( but then my rig is kinda high end)
You said that tower has no LOD?.. I wonder how come, when orginal tower you copied does have LOD...
Im not experienced enough with CK, so I wish someone could help you with that issue.
You will have problems in the Mass building and in the Institute mainly, but there are many places where Bethesda abuses of lights and effects, when now the light is actually generated otherwise, with a boxes that fit in the rooms.
Some crash also happens at any moment in F4 and some I have suffered, but it has been something punctual and very rare.
A light version of the mod is pending
regards
Edit- With level 110 you can also die if you get lost ...
Edit 2- I have also passed several times with a pistol of 10mm and less of the n20, without tricks or traps, all vanilla, if you see the video you will see my technique, just enter refuge in the rooms on the right, kill all who You can go up a little to the fountains, drink and recover health and jump to the hallway above, there is easy to master the situation in the area of the door, leave everything clean before crossing the bridge ..
If you go carefully It's easy, with N43 more .. XD
Edit 3- And remember that you have power armor. What do you want them for?
Well no, but it will take me a while to see her, XD
I played that dlc, but I do not remember that Mansion, I'll look at it.
You have played the dlc and I have finished a couple of mods more, this weekend, each one to his, thanks for the info.
a greeting
I just uploaded a version without obelisk for Brandy, I do not mind collaborating on personal projects of people who are involved with my mod, I prefer a Brandy or an Indycurt before 1000 endorsemes or 10000 mute downloads.
But if you really want to build you have spent the best and the only one that I want to play and I will play, Tree Home, simple but huge of possibilities.
Now I see that Mansion .. XD
Greetings
And look where it is, under the fat tree.
The work is similar to this MASS 2, but simpler.
Surely I will put an inner settlement
This I did yesterday in an hour, the house is already clean, but has an important restoration work.
I continue with it, soon more ... XD
A greeting
If I had to change one thing, it would be the "sound effects" inside the building. All that creaking was getting on my nerves after awhile. Also, there are certain sections on several floors where you can't place furniture. It just sinks into the floor. They are small areas (for example a closet on the 2nd floor) so not much of a big deal.
One last question. Before I start investing a lot of time in building here, I want to make sure that you have set the cell to not reset.
Again, thanks for this great mod! So endorsed!!!!
Reset kills the roll, XD
I am glad that you like it, there will be some section of ground at some point, it is easy to fix, there is also some more adjustment to do, I have seen it during my departure but I have not wanted to touch anything until finishing it, there are very few Details erroneous, so few that hardly deserve an update.
Regards
A greeting
Luckily this mod is thought to exist and continue to grow longer, it offers a lot and it is also quite original, clean (F04Edit) and solid, it has taken me longer to test it than its creation, I hope it lives something more. XD
Regards
I am very happy that you continue showing us your great talent in these projects.
Greetings
Gracias por comentar Obli, aquí seguimos con la cantinela de siempre, al menos nadie podrá negar que mi trabajo no es de altura. XD
Saluda a la comunidad del GW2 de mi parte.
Un saludo
Downloaded and installing as I type. I'm very much looking forward to trying out your work.
Thanks again!
~ S
Thanks to You