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Sanchez

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ilpinfas

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About this mod

MASS 2 is an improved and adapted copy to be playable of the building Mass Fusion of the game.

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Hello everyone, i have the pleasure to present my last mod.

New version available, the V3.2

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Details;

I have changed his acoustic space and I have removed the music, comments are accepted.

I have given a deep review to the entire floor of the interior, covering the numerous existing holes, this is the method I have invented and use in all my mods.

I have also reviewed the ground floor, retouching walls, ceilings and some more details.



These two rooms have also changed for the better.


I am grateful to Indycurt for his indications.

If there are no more reports he will not open new updates, all yours.

Thank you for your attention

Overwrite the other version to update, all changes are aesthetic or internal, to launch this update I myself have changed 5 or 6 times of version as improvements progress and I assure you that there is no problem.


MASS 2





MASS 2 is an improved version of the Mass Fusion building of the game, it is a difficult job and I have completed a complete game with the one activated before presenting it to you.


I have wanted so much work to be approved and I have created two settlements in it, one exterior and one interior.
But you have to fight for it, 25 guys defend it.


Right at the entrance to Nuka World, has one of its visible marks.


A person has been brewing this mod in his head for over a year, my brother MASS, it is because of that and his insistence that today I can present you this mod, has been about to merge my pc, my old pc, due to That the tool does not use the graphics card and is the only decent thing that my computer has.
But with patience everything is achieved, in small groups I have been duplicating and restoring parts of the building, which I then had to place by hand, I calculate that the building has about 600 pieces, there have been many trips, 2 days late in duplicating it and 2 days Which I was about to erase when I saw its interior, 2 weeks of work and 2 more weeks of testing after the thing has improved a lot, besides adapting the building according to its indications, creating new spaces or modifying the existing ones for the sake of Playability and to take advantage of the visual advantages of this building.
He has also tested the V3 and already gave me the green light a while ago, but I wanted to see him myself and until I finished my departure I did not want to hang the mod, the area was potentially dangerous and any detail can ruin the mod , Luckily there is a list of which nothing escapes.



It is not my first settlement, in fact I have created a tutorial in Spanish of how to make them approving one of this mod, the interior settlement will be yours only activate it, the exterior requires a mission or save them to be yours at 100%, even You can build from the beginning.
They are two settlements one inside another and the more direct methods give problems, the two full ones, without limitations.



It can be built almost everywhere, but some elements I have not wanted to remove them because they belong to the initial scene of the conquest, can be removed afterwards quietly with disable, if you notice that there are invisible elements that do not allow you to select the desired object Hesitate to eliminate them also, are fog, Bethesda abuses his number and eliminate more better the mod will go, without fear.
In case of error, you type enable in the console with the number of the ID still present in the screen and matter solved.



I have given floor support to the 15th floor, then it is your business, it can be built up to the top.
Outwardly the settlement occupies little more than a cell, I have focused on it in fact, but that cell is very high. XD



Apart from that this mod offers;
- 2 special missile launchers and lots of ammunition, now the rockets do not weigh.
- Point of decontamination. (MASS Exterior - entrance)
- Fast trip from the interior and return to the workshop.
- You only need beds and food, the rest you already have.
- There are 3 special power connectors with a range of X20, two inside and one outside and 20 mobile switches that generate 100 power each, 10 in each settling, 400 ready water to connect, antennas, security ...



As a negative point you can say that I would love this building to have LOD, but I have not tried it because the thing is not clear and the building has a LOD piece and if you leave your character on the is seen from any point on the map and Even from the outside.


The mod is only created with the Creation kit and Fallout 4 base, I have not used the DLCs and I do not think they are necessary to play it.

I almost forced myself to create it, I have only to dedicate it, for my brother MASS.

Thank you for your attention

Cleaned with F04Edit

To install / uninstall copy the file to Data in the installation directory of the game and activate it in your menu or use your favorite method (NMM)