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Pootis

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7 comments

  1. Seattleite
    Seattleite
    • member
    • 6 kudos
    So, just to clarify, this doesn't remove pipe guns entirely, does it? I'm entirely for 80-90% of pipe guns getting replaced with melee weapons, I like melee combat (except for performing a 30-second kill move on every single enemy and getting shot five hundred times before it's over with nothing I can do to prevent it, but it sounds like this should help with that issue as well), but if pipe guns become completely non-existent I'm going to be hardcore boned the first time I run into a real enemy.
    1. the1holy
      the1holy
      • member
      • 23 kudos
      old post, but i whould like to know as well
  2. saxonman
    saxonman
    • member
    • 3 kudos
    does not work without far harbor? :(
  3. BigBadPig
    BigBadPig
    • member
    • 1 kudos
    This is great!
  4. ghimel
    ghimel
    • supporter
    • 4 kudos
    I really want to try this. I felt the game had way too many guns for being a wasteland. Can you provide a bit more info on the percentages?
  5. RyanLF920
    RyanLF920
    • member
    • 0 kudos
    Out of curiosity, how much would you say is "most"? Like, would 75% spawn with melee weapons? 90%?

    I'm glad I'm not the only one who thinks NPC's should use more melee, but I also don't want the pipe weapons to turn into a rarity lol.
    1. Pootis
      Pootis
      • premium
      • 18 kudos
      Upstanding wasteland citizens and most raiders no longer have pipes. Muties with miniguns and launchers still have their weapons and boss mutants should have their lasers.