0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

About this mod


Permissions and credits
OH THANK GOD you entered, if you are reading this then you are one of the few lucky ones who will learn the horryfying truth about the Vault Suit and the Gas Masks in Fallout 4.

You ready for it?

Here it goes:

They are useless

Now i know it sounds really strange: "a piece of clothing that does not help? in Fallout 4? this guy must be crazy" oh but i am not (i think), the horrible truth is that both the suit and the masks do not offer the necessary enviromental protection required in their given, well, enviroment.

But do not fear my friends because i have the solution: trough the black magic of the Creation Kit i have managed to alter these objects in a way that will finaly make them... not totally useless i guess.

The new stats are as follows:

Vault suit: rad resistance of 100, energy resistance of 35 and armor rating of 10 (these things were made to endure heavy duty work on the vaults, and i believe that after a nuclear armageddon Vault-Tec would consider radiation poisoning a "slight" issue out in the woods that needed at least some protection against)

Gas Mask/Gas Mask with Googles: they get some rubber patches and a new coat of lead paint, getting a 50 rad resistance total, in return, they are removed of the ever so important 1 armor rating (they are rubber and glass after all), also they now weight 2 points instead of 3

Assault gas mask: ever noticed that this one was supossed to be used by the soldiers and the national guard? well now they are up for duty with a slightly better than the competition 65 rad resistance and 20 armor rating (they will stop a bullet, not a mini nuke), but this has made them heavier (5 weight points)

the Suit is on "sexy khaleesi" and the mask are on the "Yocul of Snefells" (you will get a cookie if you tell me in the coments where that reference comes from), so you can have both of them, one of them or hell, maybe even none of them if you are smarty pants enough.

As a final note: here is another, very serious, very important, critical change to the Prydwen:http://www.nexusmods.com/fallout4/mods/12751/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D12751%26preview%3D1