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Recluse

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rbddc12

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464 comments

  1. marchiatoo
    marchiatoo
    • supporter
    • 0 kudos
    Doesnt seem to be working for me (next-gen game version). The file size is also just 1 KB, is that normal?
    1. ChaoSMagnA
      ChaoSMagnA
      • member
      • 0 kudos
      still not working for you?
  2. boxerbeast1
    boxerbeast1
    • member
    • 8 kudos
    could probably use an update but thanks for uploading
    1. homiloko
      homiloko
      • member
      • 14 kudos
      You can try the new alternative that uses Robco RobCo - Smarter Companions
    2. Valour549
      Valour549
      • premium
      • 82 kudos
      No xEdit errors version here: Only applicable for the Main file, the Optional file has no errors already.

      Feel free to check out my other mod, a big quality of life fix for power armor -> Power Armor Ownership Fix
  3. VeohTech
    VeohTech
    • member
    • 1 kudos
    Was donwloading and installing this mod 2 years ago, but stoped playing for a while before doing any DLC areas, but seems Longfellow and mod companion Fawkes, well known of Fallout 3, doesn't have infinite ammo.

    Trying to reinstall the mod now.

    EDIT: Still not working.
    Seems DLC and mod companions are actually not included - no infinite ammo, no fall damage resisstance, like the mod is not applied to them at all..
    1. merusalem
      merusalem
      • supporter
      • 1 kudos
      Strange - Longfellow always had unlimited ammo in my games with this mod.

      I have not tried it with the Next Generation version of the game. If I find that I have the same problem, I will change this comment.

      Just checking ... You run LOOT, right, so that the sequence of mods is more or less optimized? In Mod Organizer 2, LOOT is run by the button "Sort" that is part of the installation. If you do not use MO2, you can download the LOOT mod and execute it manually. If you do not have the right sequence, random mods might overwrite the effects of other random mods. It might happen that another companions mod (or one changing New Harbor) might destroy the changes this mod makes.
    2. VulcanTourist
      VulcanTourist
      • supporter
      • 19 kudos
      Vortex users who Deploy mods for Fallout 4 automatically use LOOT without having to think about it.  Thanks be to Tannin42.
  4. Joy86
    Joy86
    • member
    • 0 kudos
    Why does it say "No Conflicts"? I thought this would make my companions not attack even when attacked.
    1. Daemon1999
      Daemon1999
      • member
      • 0 kudos
      It means that there wouldn't be any conflict with other mods - like other mod not working when this is installed or something like that.
    2. freeroamer696
      freeroamer696
      • member
      • 3 kudos
      It was 50/50 really...so close
    3. Joy86
      Joy86
      • member
      • 0 kudos
      lol good one
  5. Samueltl
    Samueltl
    • member
    • 2 kudos
    >unbreakable power armor functionality.
    can this be disabled or changed for this mod https://www.nexusmods.com/fallout4/mods/75184
  6. EpicKaiGuy
    EpicKaiGuy
    • premium
    • 0 kudos
    Will this mod make it so I can keep dogmeat with me all the time too? Or do I still need every9one's best friend?
  7. idkyoutellme
    idkyoutellme
    • member
    • 0 kudos
    This doesn't take effect on sentinel power armor from creation club, or atleast, the unlimited ammo part
  8. mrtoebeans
    mrtoebeans
    • member
    • 0 kudos
    All I'm looking for is a mod that makes companions feel less... useless, I often feel like I'm doing 90% of the killing and my companion isn't much use at all, too slow to kill stuff I can kill multiple enemies myself before they shoot one usually, just a mod that improves ACCURACY and A BIT MORE DAMAGE, if anyone knows of such a mod, let me know! thanks. 
    1. kaiz3r1337
      kaiz3r1337
      • supporter
      • 0 kudos
      https://www.nexusmods.com/fallout4/mods/20613?tab=files&file_id=98033&nmm=1
    2. elijafire
      elijafire
      • BANNED
      • 1 kudos
      Get a mod that lets you use 20 companions and give them all fully modded miniguns and nuke grenades MUHAHAHHAHAHAHAHHA REEEEEEEEEEEEEEEEEEE!
    3. VeohTech
      VeohTech
      • member
      • 1 kudos
      @elija: Good luck with 20, that most likely causing infinite CTDs.

      The game is already overburdened if having 3 Fully upgraded Robo companions (With nuke launcher and else).
      For companions the most got without any isues so far was 5 so far. Having more already caused issues, especially if giving every one Skibadas custom miniguns...
  9. RedGaming64
    RedGaming64
    • member
    • 0 kudos
    Hi, i love this mod so much and im so happy it works for all of my companions, but i have 1 problem with it...it doesn't work with the sentinel control system power armor companion...i really wanted to give it my ashmaker and use it but 5mm is expensive to get and maintain for me. hopefully you'll figure out a way to fix it :)
  10. Havenost
    Havenost
    • member
    • 1 kudos
    I looked at the ESP file for this mod and I don't see anything that gives companions infinite ammo when I was trying to troubleshoot why it wasn't working when using Unlimited Companion Framework.

    I also saw that this mod doesn't adjust Piper's accuracy. It is still set at the vanilla 0.6 value?