Fallout 4

444 comments

  1. RockstarRo87
    RockstarRo87
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    why does your mod uses 2 esp files? 

    its not needed that it uses 2 seperate files.   255 slots are rare.  you dont deserve 2 spots
  2. RockstarRo87
    RockstarRo87
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    i downloaded this mod becouse my follower mod was bugging out,   but this one does not do what i want.

    you can not assign people to settlements. even though its a custom dowloaded follower that is capable of being a settler

    absolutely useless mod
  3. theogshaz
    theogshaz
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    will this work with new update
  4. Lilphatdog108
    Lilphatdog108
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    Does this work with custom automatrons?
  5. Koolavinein
    Koolavinein
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    Mod is definitely still chugging along working. Only issue I've had so far is once in a blue moon the weapon activators don't work. Just need to craft a new one at the chemstation. Thanks for the mod, just what I was looking for. Cheers.
  6. NeinGaming
    NeinGaming
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    for the people having issues, here's one more thing to try, select the companion in the console and type (or better, copy & paste)

    cf "actor.SetCompanion" True True
    cf "actor.SetCompanion" False False

    to add or remove them as a companion respectively
    1. NeinGaming
      NeinGaming
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      Oh, and as for the menu manager, in case of conflicts with other mods, try crouching, and/or being at *just* the right distance (not too close, not too far ^^)
    2. MonkeyMighty
      MonkeyMighty
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      you gave me so much hope, the window even popped up to send him somewhere. Unfortunately, him and all my raider buddies are won't leave. I guess the commonwealth has a new problem on its hands.Me.
    3. Wolfdemon2000
      Wolfdemon2000
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      You my man ARE A GENIUS
  7. DHistories
    DHistories
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    You can't heal your followers(unless they are the main follower) so they just stay down wtf
  8. aeomike69
    aeomike69
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    hi i need help i tried to recruit Robert MacCready but i only have to dismiss one companion, tell me how can i fix this? and i want to expand ,y party of companions
  9. emerson123
    emerson123
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    imo mods like this shud be disabled after a year or get a flag of dead mod. It almost broke my 100 hours run, after i was dissmising my squad for a main quest, had to flip to AFT plus to fix it
  10. Samartinski
    Samartinski
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    Can get very buggy if you have any other mod that involves companions. Not entirely worth it in my opinion. 

    I forgot to dismiss all my followers before uninstalling so now I'm stuck with Piper. She's in some sort of gray area, cant command her but she wont go home either and always follows me around.  
    1. Lew03
      Lew03
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      Re-Enable Dismiss her then disable again. Quick fix
    2. MarcoBasso2010
      MarcoBasso2010
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      how do i do that