Guys, any idea how can I delete the resource stockpile from the warehouse behind main sanctuary building? I tried deleting them using "Scrap Everything" but after deletion, I can still see the option to open the stockpile!
And btw, does this mod is still under development or its abandoned?
I know its been awhile, But its not abandoned. Still working on it just had a job change and the past two months have been too busy to stop and work on this. Everything has settled down again and I plan to release a new version soon with a lot of the background finished up.
Did this ever get answered?. I did the same so I could build in the warehouse and have to be careful where I place thing to avoid opening the scrap piles that the markers are still there for. Even if you scrap the entire structure the prompts are still there. For me it is storage for gear workbenches and farming decorations, but I have considered moving the whole thing if to a different spot all together.
One observation, when ever i log back in to game the red car to the left of the brige as you enter Sanctuary reappears as so several tyres & shrubs / brambles along the side of the road. I have scrapped the car etc multiple times through the workshop & it still reappears, though it can reappear upside down elsewhere as I have a Laser turret & lampost approximately where it was. It's useful having a respawning car & tires but not sure it's what you intended?
Really enjoying the mod, it removes enough & leaves enough to make Sanctuary a pleasure to use & actually fits Preston's words re Mama finding them a good place. One more point (sorry) Codsworth seems proud of his hedges......
My intention there is kind of a unhealthy obsession. To kind of show him slowly devolving from this Gentle and kind robot caregiver to an almost sociopath. To develop his response to being left there for 200 years dealing with whatever the wasteland would throw his way. As i flesh out his personal story, as i think his has the most to gain here, it will become more notable.
Thats also part of it. Kind of a delusion of sorts on his part. He doesn't realize they are gone. Which in my opinion kinda shows his neural network breaking down.
Nice fix, modding is difficult & mods like this show that. great mod but the knock on efffects can be unexpected. Great job though & looking forward to it's progress
I am having both of the same problems. Been using this mod foe months now and it just started lately. Now I am getting a notice that i "cant build anymore". I delete some shrubs and I can add one item. What have I done!
I am wondering how to remove that dirt pile behind the PC home it just keeps saying "[E] Remove Dirt" but when i press E it does nothing at all even tried with a shovel in my inventory. Edit: I accidently deleted the radio tower is it possible for you to add the platforms like the radio tower and the one near the vault 111 entrance to a build spot so we can rebuild them if we accidently scrap them?
I just scrap it(dirt pile), but i do not think the bunker is ready, there is a lot of missing links in their, buttons that don't function and so forth. On that note i like the direction this going, would really like to see this finished but haven't see mod author post for a bit soo......
I know its been quite awhile since anything to do with this has been done. Had some real life stuff crop up and its all settled down now. Gonna be picking this back up in the coming days and hopefully see it thru to the end this time. Don't expect a lot all at once as I lost most of my work. Will be starting from an old file working from there. Here's to a happy ending.
I'm using this mod and am really enjoying it, but I can't seem to turn the generators on, also there's a trap door that goes no where, any help you can give with those would be great
I am having a problem with the Workshop mode in Sanctuary. I currently have two settlements listed under Sanctuary, preventing me from fulfilling quests based on Sanctuary's settlement needs.
Ok, so I've got the bunker about 99% finished structurally. I'm wondering if anyone would be available to bounce story ideas off of. I have a general plot line down, just need to get all the nitty gritty fleshed out.
I have a friend that might be up for this. My weekend gaming buddy and I just started another FO4 run about 2 weeks ago. I can let him know if you wish. He generally dives into story and world background type stuff.
That would be great. I've been reading everything i can get my hands on and trying to fill in a few gaps in as lore friendly a way as possible. Just be easier if i had a sounding board
Something else is preferred, hate for someone to read this and then get something spoiled. I'll message you directly on here and then we can go from there.
84 comments
And btw, does this mod is still under development or its abandoned?
Edit: I accidently deleted the radio tower is it possible for you to add the platforms like the radio tower and the one near the vault 111 entrance to a build spot so we can rebuild them if we accidently scrap them?
On that note i like the direction this going, would really like to see this finished but haven't see mod author post for a bit soo......
Hello, how to dig behind the main house? I pulled out a shovel, clicked on it, nothing to do ..
Has anyone else experienced this?