I finally got around to adding some different armor pieces, Yay! Boy was I in for a long day, Bethesda decided to make their armors come out randomly as either Sturdy, Heavy, or (Well there is no term added to the front) I figured out how to determine which armor will come out and how the game decides to give you a specific armor, so now you get to enjoy which every specific one you want. The downside is each armor will have either Sturdy, Heavy, or nothing appended to the front of the name. Not much can be done about that though. When you craft an armor and you don't see these match ups, let me know, because I screwed up somewhere and your armor probably isn't as strong as you think it is
Sturdy should always be appended to the front of (Medium) armors Heavy should always be appended to the front of (Heavy) armors and There should be nothing appended to the front of (Light) armors
Here is what you should always see:
Heavy Leather Left Arm (Heavy) Sturdy Leather Left Arm (Medium) Leather Left Arm (Light)
If you see anything like these (Not all the examples, but some):
Heavy Leather Left Arm (Medium) Sturdy Leather Left Arm (Light) Leather Left Arm (Heavy)
This is awesome! Thanks! One small request: Can you set it up an option to make BATCHES of items, like 25 fabric, leather sheets, or even Leather Left Arms in a go (with appropriate components in stock)? This mod makes making "uniforms" for the settlers possible. Just looking at less tedium. Thanks and keep up the great work!
Hi I'm aware this is somewhat late but are you still able to add any new items of clothing to this mod, specifically: Farmhand Clothes - 000E5084 Travelling Leather Coat - 000732B9
Great mod and it's something that should have been in the game. Why should I have to undress stinky ghouls and headless raiders when I have a sewing machine and 5000 cloth back at my base? Now I can easily dress up settlers as soon as they arrive.
Very cool. Would it be possible to add an option to only have a few starting "basic" schematics from which you can create, and with perks and levels and finding new schematics you can create more advanced items? Just to add to the immersion and balance.
Hi! i have a issue with the mod. I have the spanish lang on the game. The 1.2/1.3 versions works fine (without the new station) but with the newer version, the game show components in english and other in spanish, and the english components are always in grey / not available.
Hi ColonolNutty, dont worry about it, i find the "components" section in the workbench (im idiot lol), and there are all the recipes for this "grey" components. The names are in english, but work properly.
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I figured out how to determine which armor will come out and how the game decides to give you a specific armor, so now you get to enjoy which every specific one you want. The downside is each armor will have either Sturdy, Heavy, or nothing appended to the front of the name. Not much can be done about that though.
When you craft an armor and you don't see these match ups, let me know, because I screwed up somewhere and your armor probably isn't as strong as you think it is
Sturdy should always be appended to the front of (Medium) armors
Heavy should always be appended to the front of (Heavy) armors
and There should be nothing appended to the front of (Light) armors
Here is what you should always see:
Heavy Leather Left Arm (Heavy)
Sturdy Leather Left Arm (Medium)
Leather Left Arm (Light)
If you see anything like these (Not all the examples, but some):
Heavy Leather Left Arm (Medium)
Sturdy Leather Left Arm (Light)
Leather Left Arm (Heavy)
Then report them to me, so I can fix them
I'm aware this is somewhat late but are you still able to add any new items of clothing to this mod, specifically:
Farmhand Clothes - 000E5084
Travelling Leather Coat - 000732B9
Thanks
I would ask one thing... add some of the DLC clothing in. That would be great.
Thank you!
Oftopic, I like your UI color, how do i get that?
https://youtu.be/3VR3m9fWa9Y
Thanks for making this mod possible!
Screenshot:
http://s11.postimg.org/sgm7w87w2/Fallout4_2015_11_30_14_10_12.jpg
I am doing anything wrong, or its a bug?
Thanks for the mod and the help