The mod is back and with zero improvements or changes. Long story short, I took down the mod because of the frequency of problems people seemed to have. None of which I could reproduce. I intended to fix the mod but life took its course and I never got the time to sit down and make an update/redux version. So finally after many people requesting for the mod, it's back up. I still want to come back but I've realized now that I'm going to be busier than ever and that theoretical time I always had around the corner is just not going to be there. Hopefully, the mod works for you!
dang would have been nice to be able to enslave em and us em as a labour force...guess the collars should be equipable by settlers so i can always do that i guess.
Ya since the big update it still shows through the scope but never indicates a catch unless I save just before the grab reinstall it and then it just works for that one play through and then it doesn't work with next time I play. very unstable. It was fun while it lasted.
the mod reminds me of the abduction mod that one lets you command npcs to go to your settlement sadly no Xbox version can you make it where this mod lets you do that to send targets to your settlement? unless your legacy version does that then it didn't have those in the description
182 comments
As well as making unhappy settlers become raiders.
Just an idea though.
sadly no Xbox version can you make it where this mod lets you do that to send targets to your settlement?
unless your legacy version does that then it didn't have those in the description