hmm, I've tried the 25,50 and 100. but to avail, none of them work when testing each of them for a few hours. I don't have any mods that would conflict with this. Does anyone have any solutions?
I have noticed in Vortex that it defines it as Cheats and Gods items. Perhaps that's what's not making it work? Additionally: I already got the bat before using the mod.
Sadly the knock out effect only works 1 per hit on enemy. I spawned the bat and spawned a deathclaw, It sent him flying the first hit but after that, no longer works after. I am using Vortex, how to fix ?
Some people want this with their guns. Let me, and apologies in advance, modify that request.
Those of us using Knockout Framework and the Non-lethal armory gets things like stunning force lasers, rubber bullets, and beanbag shottie rounds. Shouldn't they have a chance to send the target for a fricking loop?
Tried the mod but sadly it didn't work, the bat still seems to be random. Also not sure if it has something to do with the mod or not but after spawning in the 2076 world series bat using the console command it turns invisible when equipped, if somebody could confirm that I'm sure it would help.
Great idea anyway, Hope I can manage to get this mod working.
I've used the all weapons container to test what I didn't originally get out, and the effects weren't present. For example, Grognak's axe didn't have the bleeding damage. Try finding the legit bat in the game and see if that's the problem. If you obtain the bat through console, you might also have to add the effect in the console by dropping the bat on the ground, then clicking on it and add the effect.
pretty sure if you use commands to add the bat it will be invisible, i went to qasmoke and found the bat while looking at all the weapons. it was invisible when i equipped it. i eventually found the bat from exploring jamaica plains. you want to do the quest treasures of jamaica plains
EDIT: it works 100percent on the first hit on anyone, but will not repeat the effect
EDIT2: i used some commands to manually remove and then reapply the world series legendary effect, still doing that thing where it works 100percent of the time on the first hit but wont repeat the effect on the same target.
also if i hit a target (send them flying the first time) reload and hit them again it still wont repeat the effect (same with fast traveling and trying again)
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Additionally: I already got the bat before using the mod.
Those of us using Knockout Framework and the Non-lethal armory gets things like stunning force lasers, rubber bullets, and beanbag shottie rounds. Shouldn't they have a chance to send the target for a fricking loop?
Thanks a lot to make this mod
Also not sure if it has something to do with the mod or not but after spawning in the 2076 world series bat using the console command it turns invisible when equipped, if somebody could confirm that I'm sure it would help.
Great idea anyway, Hope I can manage to get this mod working.
I just got the bat so I can now confirm that the mod works like a charm with the real bat!
Thanks!
still cant get it to work
halp?
TT_TT
EDIT2: i used some commands to manually remove and then reapply the world series legendary effect, still doing that thing where it works 100percent of the time on the first hit but wont repeat the effect on the same target.
also if i hit a target (send them flying the first time) reload and hit them again it still wont repeat the effect (same with fast traveling and trying again)