* Warning if you have version 1.07 installed delete it now!
1.08 - Fixed a very bad stupid mistake where the total items to transfer were not being added, I missed the + . * If you have 1.07 get rid of it right away.
1.07 - Fixed wrong array size set to some item categories. - Fixed typo causing wrong item totals (message box output only). - Fixed script running twice on opening slave cap safes. - Prevent player from interacting with safe again before script has finished. - Slightly more optimised int16 add item script. - Added Weapon>Grenades to the available items. - More feedback from script when adding items to use for workshop transfer. * Workshop items to transfer will need to be set up again after update.
1.06 - Added the ability to transfer ammo - Added the ability to choose which items (excluding caps) to transfer from all workshops - Purified water amounts to keep in workshops can now be set. - Added "[Settings] Capsafe" holotape, (has instructions and used with safe to set items to transfer) * For now only ammo, caps and water is supported. * If you are upgrading from an earlier version and are missing the Capsafe holotape it can be crafted at the chemstation.
anyone still using this??? it's worked for me in the past, but not now. safe in sanctuary is there, but not working, and telling me there is an error, and says to use holotape as potential solution, but no holotape in inventory, and error message sounds more like a major problem rather than some holotape solution update got holotape using mod explorer instructions on holotape, although not perfect, explain what to do is anyone else still using this? if not, what are you using instead? having an issue with capsafe collecting large quantity of purified water, as i've concentrated on maxing production where ever possible, but only a small fraction turns up in my inventory despite it all disappearing from capsafe upon transfer. wasn't an issue earlier in playthrough, although production would've been lower
Been trying for hours getting this to work.. i have the master safe, i have another safe i created and i created several holo tapes in the crafting station and i transfered the holotapes to the safes .. nothing happens. All i have is a holotape in the safes which i can remove and add to the safe. There is no transfer of the caps from my settlements.
The instructions doesnt say if i need a safe in every settlement?!
Not certain if this mod is still being updated, but I have a question regarding how it collects the workshop activity. I currently have 40 settlements but the mod is claiming that I have 52. I had some settlement mods that I uninstalled and I suspect that there is a master list somewhere that this mod is referencing and that list was not 'cleaned' with the uninstall of the mods. I suspect this 'list' might be causing some issues with other mods as well.
Does anyone know the file name/location of this alleged list and how to read/interpret/edit it?
Hello, First off, thank you for this wonderful mod. I have used it on all my playthroughs so far. However, I have a question: does this work with Nuka World raider settlements as well? I really don't want to walk from settlement to settlement to take my caps from my raiders. Also, if anyone knows how to get all the loot from the loot chests go to one chest, that would be cool as well.
I think you should do multiple versions, like one for no DLC, one for just far harbor, just nuka world etc. and then a master one with all DLC if you can
I have no idea really, I just placed the object in sanctuary in the CK no idea if the game counts that, you could always move the safe somewhere else using the CK it shouldn't matter where the safe is located, you could also attach the script to another container it should work with any container, possibly even an existing one the game wont scrap.
You are gonna probably want to empty the safe before using scrapall anyway, if it goes missing just uninstall the mod and save it then reinstall, doing that will remove all traces of the mod there is no quest scripts or anything like that.
So I tried scrapall. It froze my game on a "you were warned, reload a save"message. I'm being it only froze because the message popped up while I was in console.
54 comments
1.08
- Fixed a very bad stupid mistake where the total items to transfer were not being added, I missed the +
* If you have 1.07 get rid of it right away.
1.07
- Fixed wrong array size set to some item categories.
- Fixed typo causing wrong item totals (message box output only).
- Fixed script running twice on opening slave cap safes.
- Prevent player from interacting with safe again before script has finished.
- Slightly more optimised int16 add item script.
- Added Weapon>Grenades to the available items.
- More feedback from script when adding items to use for workshop transfer.
* Workshop items to transfer will need to be set up again after update.
1.06
- Added the ability to transfer ammo
- Added the ability to choose which items (excluding caps) to transfer from all workshops
- Purified water amounts to keep in workshops can now be set.
- Added "[Settings] Capsafe" holotape, (has instructions and used with safe to set items to transfer)
* For now only ammo, caps and water is supported.
* If you are upgrading from an earlier version and are missing the Capsafe holotape it can be crafted at the chemstation.
See Changes tab for more changes.
update
got holotape using mod explorer
instructions on holotape, although not perfect, explain what to do
is anyone else still using this? if not, what are you using instead?
having an issue with capsafe collecting large quantity of purified water, as i've concentrated on maxing production where ever possible, but only a small fraction turns up in my inventory despite it all disappearing from capsafe upon transfer. wasn't an issue earlier in playthrough, although production would've been lower
The instructions doesnt say if i need a safe in every settlement?!
Does anyone know the file name/location of this alleged list and how to read/interpret/edit it?
Thanks!
First off, thank you for this wonderful mod. I have used it on all my playthroughs so far.
However, I have a question: does this work with Nuka World raider settlements as well? I really don't want to walk from settlement to settlement to take my caps from my raiders. Also, if anyone knows how to get all the loot from the loot chests go to one chest, that would be cool as well.
Sincerely,
Space Tank
it is under the carport across the street from the house where the workbench is,
i could not find it because i had already placed stuff ontop of it...
Like if I need to use the scrapall command in Sanctuary, I should uninstall this, load my game, use scrapall, and then save and reinstall this?
You are gonna probably want to empty the safe before using scrapall anyway, if it goes missing just uninstall the mod and save it then reinstall, doing that will remove all traces of the mod there is no quest scripts or anything like that.