Fallout 4

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PipBoy900

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Pipboy900

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30 comments

  1. necromunchy
    necromunchy
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    • 9 kudos
    Used this thing FOREVER, but had to remove due to switching to a moody set of meds and needing to install the Pip-Boy Flashlight mod.
    Apparently, no matter the load order, it overwrites the gobos so we can safely say it's A Conflict :')
    I'll get back to it as soon as my desire for horror and dread wanes a bit.
  2. vs3a
    vs3a
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    • 0 kudos
    Really good mod here, but your blurry screenshot make it unappealing
  3. Furbling
    Furbling
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    This is my favourite pip-boy texture, can't believe it's not more popular. My enb makes the glass on the radio/rad dial way too bright but it's an easy fix. For anyone with the same problem; open the mod in a file manager, find PipBoyGlass01_d.DDS, open it with an image editor that supports .dds files and increase the transparency.
    1. Pipboy900
      Pipboy900
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      • 35 kudos
      I want to release an update/remake soon.
    2. creamedcornguy
      creamedcornguy
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      Can confirm that this works, and I don't use enb. Increasing the transparency on PipBoyGlass01_g.DDS helps as well.
    3. wonszlol
      wonszlol
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      • 3 kudos


      For those struggling to get it working like I was, here's how you do it:

      - locate PipBoyGlass01_d.DDS and PipBoyGlass01_g.DDS on your PC (C:\Users\username\AppData\Roaming\Vortex\fallout4\mods\PipBoyRemake-23422-1\textures\animobjects\pipboy for Vortex)
      - download and install Paint.NET (Free)
      - open both files in Paint.NET
      - Press F4, this will open the Opacity Options
      - LOWER the Opacity to your desired values (I went all the way down to 30 for my setup, this may vary for you)
      - Save or 'Save as' the changes that you've made and make sure to use BC7 sRGB compression settings while Saving.
      - Copy the edited files to (...Fallout 4\Data\textures\AnimObjects\Pipboy) and replace the existing ones.
      - That's it. You should be able to see the changes in-game now.

      (The cracked screen is from this mod: https://www.nexusmods.com/fallout4/mods/20460 for those interested)
    4. rknowj
      rknowj
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      • 3 kudos
      Don't suppose you're still planning on it?
  4. wonszlol
    wonszlol
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    • 3 kudos
    Still works, pairs amazingly with this mod to make the screen match the Pip-Boy's wear.

    https://www.nexusmods.com/fallout4/mods/20460
  5. kurthansen1988
    kurthansen1988
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    • 0 kudos
    Best skin imo, but the screen reflection/glare is too much for me. Could you make one without glare?
  6. w100208
    w100208
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    • 0 kudos
    Love this texture and reflection.
    But "in some dark lighting the glass used on the rad and radio-frequency dials seems rather bright, almost luminous."

  7. TheeDugster
    TheeDugster
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    • 15 kudos
    Looks pretty good, too bad I am using the Pip-pad. Would be great if you made one for that o7.
    1. Pipboy900
      Pipboy900
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      • 35 kudos
      Why does anyone use the Pip-pad? It's the same as the Pip-Boy, but without that unique 50s style. You should also imagine, how the easy the Pip-Pad is lost in combat.
    2. Charmareian
      Charmareian
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      • 38 kudos
      Yeah idc about the pippad lol. Breaks immersion in lore and animations. Defiantly using this. inb4 Hotfiles.
    3. Kushan Blackrazor
      Kushan Blackrazor
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      • 4 kudos
      Maybe if someone skinned it to be a Pip-Boy 2000 from the first game...
    4. Cursedslayer66
      Cursedslayer66
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      • 0 kudos
      lol the original pipboys weren't on your arm they were hand held devices
    5. Alepap
      Alepap
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      • 18 kudos
      It's good if you don't want anything on your arm. It doesn't go well with all the outfits.
  8. Ouroboros1988
    Ouroboros1988
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    • 5 kudos
    Hey there,

    This is the best skin mod I've found for the pipboy, at least in my opinion. My only slight gripe is that, in some dark lighting the glass used on the rad and radio-frequency dials seems rather bright, almost luminous. Possibly my light settings/mods rather than this mod though.

    Super work!
  9. falloutchad
    falloutchad
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    • 1 kudos
    Realistic? But wouldn't a pristine un-touched pipboy be more realistic given it's been in a sealed vault for 200 years? I can understand dust on it but rust?
    1. bannedfornothing
      bannedfornothing
      • supporter
      • 1 kudos
      due to moisture trapped in the vault, and live people in there for a good while it would be more realistic for SOME rust to have taken effect over 200 years, considering they weren't in a vacuum.
  10. SanityFlippers
    SanityFlippers
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    can someone be kind enough to show what it looks like with out an ENB active at the same time.... thanks.... as the mod author clearly forgot to turn it off.