Bug reports
- 1
Bug title | Status | Replies | Version | Priority | Last post |
---|---|---|---|---|---|
"molecular relay" randomly disappears from terminal menus Version: Settlement Teleporters - Version 1.0 New issue Priority: Not set | New issue | 0 | Settlement Teleporters - Version 1.0 | Not set | 1719431651 |
New teleporters don't work Version: Settlement Teleporters - Version 1.0 New issue Priority: Not set | New issue | 0 | Settlement Teleporters - Version 1.0 | Not set | 1494124631 |
After scrapping of the teleporter or deletion of the mod supply lines do not dissapear Version: Settlement Teleporters - Version 1.0 New issue Priority: Not set | New issue | 1 | Settlement Teleporters - Version 1.0 | Not set | 1494475315 |
Somerville Place is called "Commonwealth" Version: Settlement Teleporters - Version 1.0 New issue Priority: Not set | New issue | 5 | Settlement Teleporters - Version 1.0 | Not set | 1533799884 |
Companions stuck in Far Harbor Version: Settlement Teleporters - Version 1.0 New issue Priority: Not set | New issue | 2 | Settlement Teleporters - Version 1.0 | Not set | 1491819859 |
Relay cannot be built in the Mechanist's Lair Version: Settlement Teleporters - Version 1.0 New issue Priority: Not set | New issue | 5 | Settlement Teleporters - Version 1.0 | Not set | 1491857416 |
holotape Version: Settlement Teleporters - Version 1.0 Fixed Priority: Not set | Fixed | 3 | Settlement Teleporters - Version 1.0 | Not set | 1498403437 |
- 1