FALLOUT 4
Visible Weapons Extended by gabber
Fallout 4 » Crafting - Equipment
Added: 03/04/2017 - 12:38PM
Updated: 11/10/2017 - 07:55PM

452 Endorsements

2.6 Latest version

8,723 Unique D/Ls

19,965 Total D/Ls

106,724 Total Views

Uploaded by ngabber

Description

Last updated at 19:55, 11 Oct 2017 Uploaded at 12:38, 3 Apr 2017

This mod adds wearable apparels for custom weapons made by various mod authors:

9x39 Project
AK74M
Russian Recon Pack
OTs-33 Pernach
Mosin-Nagant
RU556
Steyr AUG A1
SVT-40
Sig Sauer P220
RPG-7
OTs-02 Kiparis
M1 Garand
Krebs AK
AKM

to be used with registrator2000's Visible Weapons - 3rd Person Holster mod.

The mod comes with a FOMOD installer. Separate plugins as well as an All-in-One merged option is available.
The holsters can be crafted in the Chem Station - Visible Weapons Extended menu (Utility menu if you are using separated plugins).

My mod requires materials and textures from the original weapon mods to be installed. If you encounter a crash, it's possible that you have missing files that my mod points to. Only install the merged plugin if you are using ALL the weapons, and choose only the holsters you have installed from the separated plugins.

2.0 introduces modular customizability: attachments can now be changed at the Armor Workbench: Sights, scopes, some camos, tapes, suppressors, tactical gear. Some guns even have unique positions adjusted for the Rebel Backpack.


The 2.0(and later) version of this mod REQUIRES the Visible Weapons (weapon mods fix) from Altered Beast's mod, for full functionality.


If you don't already have this fix, you have to clean install Visible Weapons:
1. Unlink all your weapons, use the cqf holster uninstall command in the console.
2. Save your game in a new slot, quit game
3. Uninstall Visible Weapons - 3rd Person Holster by registrator2000
4. Load the latest save ("Ok" the warning), make a clean save to a new slot
5. Re-Install Visible Weapons - 3rd Person Holster 1.3 by registrator2000
6. Overwrite VW with the FIX from Altered Beast's mod
7. Load the last save and re-link your weapons.

Both male and female models are available. The screenshots do not show all the possiblities.

Keep in mind that not all attachments are available. Some had to be cut for compatibility. The mod is still in WIP state, and will be updated later.

Due to the nature of the static models, clipping might happen. I tried to keep a generous space between the body and the models but I can't promise it'll work with everyone's character.


Enjoy, hope you like the mod.


Credits and thanks:

FX0x01(HyperX) - for the original mods and permission.
asXas - for the original mods and permission
Millenia - for the original mods and permission
robersonb1(The Shiny Haxorus) - for the original mods and permission
friffy - for her awesome guide, and the help she's given me.
cdante - for friendship, tons of advice, help and motivation.
ousnius - for help and advice with meshes.
BenderSKR(Oh Deer) - for friendshup, testing, feedback, screenshots and custom banner.
zalteredbeastz - for his original holster modularity idea, which my 2.0 version was reverse engineered from.
registrator2000 - for making Visible Weapons - 3rd person holster.